As I’ve been thinking about the initial seeds of the campaign, I have pondered how to bring the two logical groups together and get the action going immediately. At this point, I’m not going to divulge what might happen, but I believe it is clear that spaceships will be involved.
Below are two ships deployed by Vulcan:
- T2 Kirkegaard Class Armed Courier
- T2 Hobbes Class Heavy Cruiser
Given Vulcan’s relatively isolated nature, and the fact their only neighbor really hates them, it seems natural that Vulcan only deploys Military-Grade ships. Both of these ships have the Aspect Stay out of enemy hands; reinforcing the idea that Vulcan seeks to maintain it’s Technological superiority.
Begin OPEN GAME CONTENT
T2 Kirkegaard Class Armed Courier Ship
V-shift 4, Beams 2, Torpedo 0, Electronic Warfare (EW 📖) 0, Trade 2
Hull OO
Data OO
Heat OOO OOO
Point Defense: base defense 2 against torpedoes
Firewall: base defense 2 against electronic warfare
Slipdrive: can traverse slipstreams.
The mail must get through
Fragile
Stay out of enemy hands
Desperate burn to escape
Low on r-mass
T2 Hobbes Class Heavy Cruiser
V-shift 3, Beams 3, Torpedo 3, EW 3, Trade 0
Hull OOOO
Data OOO
Heat OOO
Slipdrive: can traverse slipstream
High Capacity Magaizine: Torpedo does not get the automatic “Out of ammo” aspect.
Built to last
Stay out of enemy hands
Loaded with weapons
Standing in the line of fire
Nasty, brutish, and short