You may not be aware of what each of the offered RPGs are. Here is my 11th attempt to help you choose from games that are still open.
“Fiasco is a game about ordinary people with powerful ambition and poor impulse control.”
Game Day Session
It's a reality show meets the beginning of the apocalypse deal. Using the Hollywood Wives and Zombie Apocalypse setups.
No one was ready for the outbreak, the madness, and the terror. Throughout America a group of honest folk gather; people ready to take back their lives from the shambling hordes.
You are not one of those people…
It's “Born Under a (Hollywood) Sign”. The nations soon to be infamous reality show. It's power lunches, spa days, and thousand dollar shopping sprees. You and you fellow cast members are ready to take the good things in life. Aspiring actors, trust fund babies, and wannabe music sensations grasping for their fifteen minutes. Well, at least it was before the Zombies. And the cameras rolling; apocalypse or not…
“Eclipse Phase is a pen & paper roleplaying game of post-apocalyptic transhuman conspiracy and horror.”
GAME DAY SESSION
- Rules taught, no familiarity needed
- Characters provided, percentile dice required
An introductory adventure into the world of Eclipse Phase. The party is sent on a mission investigating rumors of a black market weapons dealer offering some sort of devastating weapons technology for sale.
Call of Cthulhu
“Call of Cthulhu is is a horror roleplaying game…based upon the writings of Howard Phillips Lovecraft and a few others”
GAME DAY SESSION
“The North Woods”: In 1927, a group of investigators looks into the strange events happening in in the hills of Vermont.
- Rules taught, no experience necessary
- Pre-generated characters provided; percentile dice, d8s, d6s required
- 3-4 players
Apocalypse World is a darling of the RPG scene, having spawned numerous hacks and full-blown publications (i.e. Dungeon World, Monsterhearts, Monster of the Week, Saga of the Icelanders, tremulus, etc).
GAME DAY SESSION
“So, like, a while back, everybody died. Well, not everybody. But most people. My greatpops says it was them Greens. One day, he says he says, they show up and say get on board these big cars, and then everybody just went away like whoosh up and up and through the cloud-ceiling I guess. Greatpops he says he says it’s like when the cars used to race on the iron tracks in the Dark between stations, but, like, without tracks, because there’s no kinda tracks in the sky.
Anyway, That’s why we all live underground now. They, the Greens I mean, they took most of the good stuff. Besides the people, I mean, but most of them wasn’t probably that good anyway.
Anyway, so, that’s why we hunt Upstairs for whateverwhatever we can find. I wanna hunt on the Big Stank! Because that’s where the forrealz barter is, duh, so what if it’s stank. Bet I could find some trashes so shiny I buy a bath every day!
Anywayanyway, I don’t wanna stay Downstairs, cuz, like, it’s boringboring, and everybody makes like they gonna finish what them Greens started. And lately there’s crybabies comin up from the Basement, and they says they says they got eyes on somethin weird, maybe. Me? I’d rather get sharp and go hard up-there like. I’m be queen’a’dis!”
Microscope is a very atypical role-playing game. Instead of playing a single character, you will be the metaphorical producer, director, and screenwriter for a grand sweeping story.
“You won't play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.” – lamemage.com