What follows are the procedures for that I set up after the character’s cleared out the Tower of the Stargazer. Sir Calcidius broke free the immediate following session, thanks to a fortuitous meteor breaking the salt circle.
At the start of each session after leaving the Tower of the Stargazer, have the player with the unluckiest character pick a number between 1 and 16. Then have them roll a 1d16. If they roll their number, something or someone has freed Sir Uravulon Calcidius. Roll on the following table:
|d7||What Frees Sir Uravulon Calcidius?|
|1||A lone adventurer (level 1d3+1) and 1d6 hirelings|
|2||A curious peasant - roll Occupation (DCC p22-23)|
|3||A group of 1d3 + 1d5 adventurers (level 1)|
|4||An agent of a patron: 1 - Bobugbubilz, 2 - Malloc (Iron Tavern), 3 - Spider Goddess (Hubris), 4 - Sisssnagagarrasssh (Gong Farmers 2015), 5 - Ibyk (Gong Farmers 2015), 6 - Obitu-Que, 7 - Jehat & Grell, 8 - Van den Danderclanden (Crawl)|
|5||A band of orcs (1d8+1d12)|
|7||An act of nature: 1 - meteor, 2 - earthquake, 3 - erosion, 4 - windstorm|
When freed, Sir Uravulon Calcidius will seek the party and exact his revenge. There are a few steps he will take:
First, he will work to secure a suitable spellbook (immediate or 1d6 sessions, depending on character actions)
Then, he will begin asking questions to find the characters.
At the start of each session:
- The unluckiest surviving character makes a Luck check. Failure means Sir Uravulon Calcidius has found them. He will strike in the next session.
- The luckiest surviving character makes a Luck check. Success means they learn that someone has been asking questions about their whereabouts.
- The survivors are Albert, Dave; Ilvora, Stemp; Badger’s Bane, Yeasty; Ungo the Beggar, Ahm-mal the Witness; Quenlynn, Ralph; Obexa the Agent, Spike
While asking around for the characters, he will begin hiring assistance. The players may learn ahead of time that someone is hiring a band if they themselves are hiring characters.