Thel Sector System Overview

A Systems Overview from New Vistas

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Report: Overview of the Thel Sector

The following report, generated 3200.10.05, contains a high-level overview of the Thel Sector. We’ve summarized our assessment of each system based on operative intelligence.

Textual Summary of Thel Sector

Using old, yet durable, Terran technologies we’ve reworked our sector map into a text form that you may submit to the Univeral Resource Location https://campaignwiki.org/traveller/edit/

The following textual summary has two sections: Systems and Spike drill routes.

The systems are of the form: System name, blank space, system coordinate, blank space, optional markers, blank space option affiliations.

The optional system markers are:

A
Travel advisory
C
Seat of governmental power, as relevant to current situations and threats
G
Multi-planet system
N
Psychic academy
T
Perimeter agency

The Spike drill routes are from one system coordinate to another.

C
Commonly known travel route
T
Secret/unknown route
Bando           0808 [CompassSodality]
Barium          0507 [OxportFederation]
Gansu           0310 G
Hotan           0601 G
Hubar           0709 A [CompassSodality]
Ilios           0807   [CompassSodality]
Isabela         0707 C [CompassSodality]
Itako           0301 G
Izbor           0802 G
Jena            0308 TC [AndongAlliance]
Kallisto        0409
Kwandi          0506
Netherpool      0108
New Hull        0110
Omsk            0403 A
Oxport          0407 GC [OxportFederation]
Parnasos        0801
Ramlah          0303 G
Saratov         0202
Shanxi          0602
Suwa            0204
Takeo           0309
Thessalia       0702
Tinpahar        0302
Uman            0804 GN A
Umbrete         0607 A [CompassSodality]
Yuki            0604 A
Zigong          0201

0108-0308 C
0308-0309 C
0308-0409 T
0309-0110 C
0407-0308 C
0506-0604 C
0506-0607 C
0507-0407 C
0507-0607 C
0601-0801 C
0604-0403 C
0604-0602 C
0604-0804 C
0607-0707 C
0607-0709 C
0702-0802 C
0707-0807 C
0709-0808 C
0802-0801 C
0804-0802 C
0807-0804 C
0808-0807 C
Image Map of the Thel Sector

Brief Overview of of Thel Sector Systems

Bando (0808)

  1. Iiyama

    • Badlands World
    • Seagoing Cities
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Barium (0507)

  1. Ueda

    • Hostile Biosphere
    • Flying Cities
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL3, tech like that of present-day Earth

Gansu (0310)

  1. Qidong

  2. Belgorod

  3. Mito

Hotan (0601)

  1. Linyi

    • Urbanized Surface
    • Refugees
    • Atmosphere: Inert gas, useless for respiration
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL4, modern postech
  2. Andalus

    • Tyranny
    • Seismic Instability
    • Atmosphere: Thick, but breathable with a pressure mask
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4+, postech with specialties

Hubar (0709)

New Vistas recommends caution traveling to this system.

  1. Sinqit

    • Hostile Biosphere
    • Colonized Population
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Immiscible biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL2, early Industrial Age tech

Ilios (0807)

  1. Epidavros

    • Theocracy
    • Cultural Power
    • Atmosphere: Breathable mix
    • Temperature: Variable warm, with temperate places
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Isabela (0707)

  1. Zumeta

    • Regional Hegemon
    • Atmosphere: Invasive, penetrating suit seals
    • Temperature: Variable warm, with temperate places
    • Biosphere: Human-miscible biosphere
    • Population: Outpost
    • Tech Level: TL4, modern postech

Itako (0301)

  1. Komagane

  2. Yuxi

Izbor (0802)

  1. Estrella

    • Primitive Aliens
    • Local Tech
    • Atmosphere: Inert gas, useless for respiration
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Billions of inhabitants
    • Tech Level: TL4, modern postech
  2. Worcester

    • Police State
    • Hostile Biosphere
    • Atmosphere: Corrosive, damaging to foreign objects
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Hybrid biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL4, modern postech

Jena (0308)

  1. Andong

    • Perimeter Agency
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Immiscible biosphere
    • Population: Fewer than a million inhabitants
    • Tech Level: TL4, modern postech

Kallisto (0409)

  1. Efesos

    • Fallen Hegemon
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL2, early Industrial Age tech

Kwandi (0506)

  1. Ganzhou

    • Mandarinate
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL2, early Industrial Age tech

Netherpool (0108)

  1. Doverdale

    • Feral World
    • Sole Supplier
    • Atmosphere: Airless or thin to the point of suffocation
    • Temperature: Variable warm, with temperate places
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL2, early Industrial Age tech

New Hull (0110)

  1. Elsted

    • Pleasure World
    • Atmosphere: Breathable mix
    • Temperature: Burning, intolerably hot on its surface
    • Biosphere: Immiscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Omsk (0403)

New Vistas recommends caution traveling to this system.

  1. Bryansk

    • Rising Hegemon
    • Tyranny
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Immiscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Oxport (0407)

  1. Newton

    • Hostile Space
    • Regional Hegemon
    • Atmosphere: Breathable mix
    • Temperature: Warm, tropical and hotter in places
    • Biosphere: No native biosphere
    • Population: Several million inhabitants
    • Tech Level: TL2, early Industrial Age tech
  2. Inkberrow

    • Minimal Contact
    • Hatred (Compass Sodality)
    • Atmosphere: Airless or thin to the point of suffocation
    • Temperature: Variable cold with temperate places
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Parnasos (0801)

  1. Kydonia

    • Cheap Life
    • Feral World
    • Atmosphere: Breathable mix
    • Temperature: Frozen, locked in perpetual ice
    • Biosphere: Human-miscible biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL2, early Industrial Age tech

Ramlah (0303)

  1. Baqubah

  2. Thakeham

  3. Qina

  4. Grahisa

Saratov (0202)

  1. Samara

Shanxi (0602)

  1. Kunming

    • Cheap Life
    • Heavy Industry
    • Atmosphere: Airless or thin to the point of suffocation
    • Temperature: Variable warm, with temperate places
    • Biosphere: Microbial life forms exist
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL4+, postech with specialties

Suwa (0204)

  1. Setsu

Takeo (0309)

  1. Inashiki

    • Freak Geology
    • Oceanic World
    • Atmosphere: Breathable mix
    • Temperature: Variable cold with temperate places
    • Biosphere: Immiscible biosphere
    • Population: Failed colony
    • Tech Level: TL1, medieval technology

Thessalia (0702)

  1. Dardanos

    • Restrictive Laws
    • Atmosphere: Inert gas, useless for respiration
    • Temperature: Cold, dominated by glaciers and tundra
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech

Tinpahar (0302)

  1. Rajasthan

Uman (0804)

New Vistas recommends caution traveling to this system.

  1. Yaburah

    • Holy War
    • Psionics Academy
    • Atmosphere: Breathable mix
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Human-miscible biosphere
    • Population: Several million inhabitants
    • Tech Level: TL4, modern postech
  2. Ushiku

    • Gold Rush
    • Atmosphere: Airless or thin to the point of suffocation
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: Hybrid biosphere
    • Population: Hundreds of millions of inhabitants
    • Tech Level: TL4, modern postech

Umbrete (0607)

New Vistas recommends caution traveling to this system.

  1. Alcazar

    • Xenophiles
    • Revolutionaries
    • Atmosphere: Thick, but breathable with a pressure mask
    • Temperature: Temperate, Earthlike in its ranges
    • Biosphere: No native biosphere
    • Population: Several million inhabitants
    • Tech Level: TL2, early Industrial Age tech

Yuki (0604)

New Vistas recommends caution traveling to this system.

  1. Hitachiota

    • Xenophobes
    • Atmosphere: Breathable mix
    • Temperature: Variable warm, with temperate places
    • Biosphere: Human-miscible biosphere
    • Population: Fewer than a million inhabitants
    • Tech Level: TL4, modern postech

Zigong (0201)

  1. Wuxi