Here’s the stats of the player characters for New Vistas in the Thel Sector.
Adolar Desch
- Player
- Victor
- Species
- Human
- Background
- Spacer
- Class
- Adventurer (Psychic/Expert)
- Skills
- Notice 0
- Shoot 0
- Fix 0
- Pilot 1
- Heal 0
- Teleportation 0
- Foci
- Healer 1
- Gunslinger 1
- Stats
- HP 3
- Physical 14
- Mental 15
- Evasion 14
Character Opinions
Trained to use Psychic ability by someone ill-equipped to do so.
You have every right to dig your own grave, where I’m involved, you won’t be digging anyone elses.
I’m more comfortable in a vacsuit that dirtside.
Doesn’t care about his family. Likely ran from home with his Psychic mentor. Envisioning Klaus from Umbrella Academy. Victor is open for bringing the family into this conversation.
Nestor Johnson
- Player
- Aidan
- Species
- Human
- Background
- Noble
- Class
- Expert
- Skills
- Shoot 0
- Connect 1
- Know 0
- Lead 0
- Talk 0
- Foci
- Diplomat 1
- Connected 1
- Stats
- HP 5
- Physical 15
- Mental 13
- Evasion 14
Character Opinions
Grew up in a large family with many siblings. An instigator in the family, but also a mediator. Tries to talk down violence.
Knows how to twist words. Looks to keep his hands from getting dirty. A bit like Grima Wormtongue.
Oldest of the five siblings is the sister. I’m reminded of the Chronicles of Amber by Roger Zelazny
Sigh Redfeather
- Player
- Scott
- Species
- Kenku
- Background
- Technician
- Class
- Expert
- Skills
- Connect 0
- Exert 0
- Fix 1
- Sneak 0
- Foci
- Tinker 1
- Stats
- HP 6
- Physical 13
- Mental 14
- Evasion 14
Character Opinions
Doesn’t have early memories of life. Doesn’t spend much time with the same group of people. Assume’s people will screw him over. (Hoping to learn about Found Family) Doesn’t care about wealth at anyone’s experience. A lot like Rocket from Guardians of the Galaxy.
Opportunistic and will usually change his commitments when they arrive.
Starting to see Vern Shultz as a friend.
Vern Shultz
- Player
- Keith
- Species
- Human
- Background
- Administrator
- Class
- Psychic
- Skills
- Survive 0
- Know 0
- Administer 0
- Telepathy 1
- Foci
- Ironhide 1
- Stats
- HP 5
- Physical 14
- Mental 14
- Evasion 15
Character Opinions
“I reserve my psych abilities for only necessary reasons. Not flashy about it.”
Kenku
One of the sophonts of in the Thel Sector.
They view life through the lenses of Greed and Journeying; See page 294 in Stars without Number: Revised Edition 📖.
Kenku are opportunists and form their structures accordingly. They have scattered throughout the sector and do their best to either blend in (through mimicry and heavy clothes) or stick out. They are often regarded as thieves.
Game Statistics
- Mimicry
- Mimic any sound they have heard. Kenku do not have a "default" voice, but instead use mimicry to form words and sentences.
- Sense the Need
- Once per session may use /Sense the Need/, though it's really not a psychic thing, its just that they like to pick up all kinds of baubles.
- Slow Fall
- They take half damage from any falls.
- Not Psychic
- Kenku may not be a Psychic nor Partial Psychic.