Posts
Below are all of the posts with the Posts post.
I have ordered the posts from newest to oldest:
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Hacking Org-Mode Export for Footnotes as Sidenotes
Yet Another Refinement to My Blogging Engine
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Enshittification Anti-Pattern and the Ongoing D&D Licensing Debacle
How a Corporation is Looking to Create a Platform
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“Cities without Number” stretch goal to include licensing
Yet More and Varied Reactions to OGL Antics
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Ongoing Bad Faith Actions of Wizards of the Coast
An Ongoing Attempt to Shift the Legal Field Beneath Creators
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Revisiting Section 15 Copyright Notice of the Open Game License
An Odd Little Section Containing Such Odd Signatures
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Listening to Phil Dragash's reading of “The Lord of the Rings”
Not Usually One for Audio-books
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On Safe Harbours, Shareholder Obligations, and Fey Contracts
Precedence, Common Rules, and Licenses
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A Moment on the Edge of Fey
To Find Magic in Paper and Place
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Using the Git Interactive Staging as a Moment to Facilitate Synthesis
Revisiting Past Writings, Further Describing Personal Workflow, and Issuing and Admonition
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The Open Gaming License and Potential Attempt at Revocation
Bearing Witness to Alienation and Seeing a Familiar Pattern
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How to Grow Programmer Instincts to Help You Avoid Bad Pathways
Or, How Does One Share Lessons Now Internalized?
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Reflections on the Skills That Have Helped Me Continue as a Developer
Hint, It’s Not About Chasing New Technology
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The Travels of Duinhir Tailwind: Session 11
Once More to Isengard
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Wrapping up Another Year for Take on Rules
A Season of Writing
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The Wastelands of Discord and the Fall of Twitter
Ever Collapsing Channels of Digital Communication
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Other Hands and Other Minds Fanzines
Stumbling Upon a Fanzine Sparks Memories and Reflections
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Campaign-Level Questions for a Solo Campaign
Building a Mystery
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Get to Know Me: Table-Top RPG Edition
Twenty Questions and Some Answers
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Walkthrough of my Project Workspace Functionality
Moving Quickly to Project Work Spaces
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The Travels of Duinhir Tailwind: Session 10
Prowling Around the Outskirts of Tharbad
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On the Considerations of Where to Post Information
Or Maybe Don’t Pull Eggs in Baskets That Aren’t Yours
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Using Git Bisect and Other Commands to Determine When Something Was Removed
Quickly Sleuthing through a Code Base
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Random Non-Player Character Generator for The One Ring
Responding and Building from Other Prompts
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The Purpose and Joy of Role-Playing Subsystems
Modeling the Guide Posts of Expectant Play
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The Travels of Duinhir Tailwind: Session 9
Of Gathering Herbs and Revelations
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Playbook Article for Upgrading a Gem within a Ruby Application
Leveraging Checklists to Guide the Work
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The Travels of Duinhir Tailwind: Session 8
Convincing a Group of Elderly Dwarves of Duinhir’s Qualities
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Reflections on Sessions 1 through 7 of the Travels of Duinhir Tailwind
The Joys of Solo Gaming
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The Travels of Duinhir Tailwind: Session 7
Unexpected Discoveries En Route to Tharbad
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The Travels of Duinhir Tailwind: Session 6
The First Fellowship Phase for Duinhir
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Describing the Semantics of My Site
Paying Attention to the HTML
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The Travels of Duinhir Tailwind: Session 5
A Return to Bree with Three of the Kettlebar Family
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The Travels of Duinhir Tailwind: Session 4
Family News Delivered
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The Travels of Duinhir Tailwind: Session 3
Initial Meeting of the Kettlebars and Wondering If There Is More to Gandalf’s Request
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The Travels of Duinhir Tailwind: Session 2
The Lure of the Barrow Downs and Chance Meetings along the Causeways
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The Travels of Duinhir Tailwind: Session 1
Exploring the Solo Play Rules of “The One Ring”
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Beren and Luthien of the Silmarillion
Finally Have I Emboldened Myself
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Project Dispatch Menu with Org Mode Metadata, Denote, and Transient
Creating a Means of Quickly Navigating Amongst a Projects Important “Pages”
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Autumnal Snow
The Snows of November Bring Broad Flakes
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Deactivated my Twitter Account
Time to Move On
- What are your favorite packages for improving vanilla emacs text editing?
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Adding a Function to Carry Forward an Org-Mode Agenda Item
Delving into org-mode and org-element-map
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Adding Another Function to My Workflow
Going down the Blogosphere Rabbit Hole to Find Further Inspiration
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Revisiting the Principles of My Text Editor
My Text Editor Must Facilitate My Engagement with the Ever Evolving Digital Aspect of My Life
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Analysis and Preliminary Work for Importing Functionality from Another Project
Adventist Analysis for AARKD ID (Slugs) Work
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Denote Emacs Configuration
A Literate Configuration
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On Breaking Down Larger Projects
A Meditation on a Question Often Asked of Me
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Analyzing Rails Application Code to Consider for Extraction into a Gem
Lifting the Custom Slugs Functionality from one Application into a Generalized-ish Solution
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Public and Private APIs versus Public and Private Methods
Using API Declaration to State Intention
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Ruby Memoization and Checking if Defined
Exploring the Implementation Details of Instance Variables
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Migration Plan for Org-Roam Notes to Denote
Laying Out a Game Plan
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Exploring the Denote Emacs Package
Some Analsysis of Features
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Leveraging Commit Messages as Pull Request Text
Favor Information in Commit Messages over Web Conversations
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A Walk Through of a Code Sleuthing Exercise
Using a myriad of tools to orient
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On Storing Glossary Terms in Org Roam Nodes
Hacking on Org-Mode
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Morning Sky
A Simple Poem
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The How of Take on Rules
An Overview of How I Make this Site
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Coming on a Year
A Year of Losing a Dog and Parenting a new Pup
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Rains of Autumn
A Haiku
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An Autumn Haiku
When Harvest Falls to Reap It All
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Org Mode Capture Templates and Time Tracking
Sharing My Workflow and Tooling
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Everyday Custom Git Commands
Paying Attention to What I Repeat…And Documenting It
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Differentiating Ruby’s Classes and Objects
Delving into the Foundational Distinctions
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Joining Scientist.com's SoftServ Team
A Quick Introduction to my Role and the Technology
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Today I Learned about Difftastic
Adding Another Tool for Code Review and Comparison
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Commit Messages Do Matter
Responding to Those Who Say They Don’t
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On Ruby Keyword Args, Structs, Splat, and Double Splat Operators (Oh My!)
Dissecting an Approach to Solving a Coding Challenge I Encountered in the Wild
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SQL Proof of Concept for Collating Different Article Feed Selection Criteria for DEV.to
Scratching Down Some Ideas to Share
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Responsible Monkey Patching of Ruby Methods
Steps for Patching in a Responsible Manner
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That Time When the Only Test and Development Environment Was Production
If You Can Habitualize One Thing as a Developer It Is Create Quick Feedback Loops
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Core Pirates of Drinax: Session 1
A Letter of Marque from a Court Now Primed for Intrigue
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A Second Walk Through of Composing a SQL Query
Showing my Work as I Query a Forem Instance
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Walk Through of Using Postgresql and Blazer to Generate a Cohort Report
Step-wise Composing Larger Queries from Smaller Queries
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Redefining Ruby Instance Methods at Runtime
Or With Great Power Comes Great Responsibility
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Leveraging Instance Variables in Ruby Classes
Hint - Prefer Methods over Instance Variables
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Adding Reproducible Randomization to SQL Queries
Or How I Spent an Afternoon Building Out More Creases for Extensibility in Forem’s Feed Query
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Using Ruby to Merge Traveller and Stars without Number System Generators
Or How to Use Your Hobby to Keep your Professional Skills Sharp
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Pitches for an Upcoming RPG Campaign
A Preponderance of Options
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On Gathering an Online Group for Gaming
Following up on a Reader Submitted Question
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"DayTrippers GameMaster Guide" by Tod Foley
An Impressive Book Furthering the Art of the RPG
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Gearing up to Run Creative Options Role-Playing Engine (CORE)
Seeking Free and Open Source Systems
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Benefits of Having a Call Method for Your Ruby Object
Exploiting Ruby’s Object Model to Ease Collaboration
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On Sharpening Your Tools
Using a Tool and Knowing Its Uses Are Not the Same
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Working on Open Source Community Software Is My Job
And How to Hopefully Create Win/Win/Win Scenarios
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Diving into Dev's Relevancy Feed Builder
SQL Composition by Configuration
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What's Bringing Me Joy in Game and Play
It’s about the Conversations
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Burning Locusts: Session 13
An Inspiring Escape and a Heated Exchange
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Burning Locusts: Session 12
Asking Campaign Questions Around the Game Table
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Burning Locusts: Session 11
Further Attempts to Track Down an Elusive Insurrectionist
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Burning Wheel's Factions Doctrines and Rituals from the Anthology
A Quick Exercise to Further Flesh Out the Campaign
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Org-Mode, Git Logs, and Org-Babel for Running Reports
Feeding the Personal Knowledge Management System
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Application Exception Handling in Rails
A Quick Tour through (Some of the) Layers of Propagation
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Today I Learned - Carrier Wave and How to Test Uploading a New Image to a ActiveRecord::Base Model
Managing Object State is Hard
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The Three Caches of Forem
A Quick Tour of Our Favorite Performance Enhancing Pain Point
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Using a File as a Template in Emacs
Minor Automation to Facilitate End of Week Reporting
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Remembering Corrie, Our Black and White Border Collie
Our Black and White Border Collie
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Regarding Documentation: A Letter to My Earlier Selfs
Apologies, Confessions, and Meanderings
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The Why and How of Yardoc
Inching Along the Never Ending Path of Improving of Documentation.
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Further Into Emacs with Pcase, Backquotes, and Commas
The Continuing Adventures of Writing to Learn
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Burning Locusts: Session 10
A Few Dossiers, a Street Chase, and a Warning from a Concerned Friend
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Burning Locusts: Session 9
Fleshing out Scintillante One Circles Test at a Time
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Trait Vote Sessions in Burning Wheel
Sometimes Talking About the Game is More Important than Playing the Game
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Burning Locusts: Session 7
Arson, Ambush, and Art Sales
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Note Taking with Org Roam and Transclusion
Ever Improving my Personal Note Taking Process
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Burning Locusts: Session 6
More Art Theft and a Socialite Party
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Burning Locusts: Session 5
Haggling, Hoarding, and Help
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Burning Locusts: Session 4
Further Exposition as We Learn of an Art Theft Scheme and Hiring Personal Mercenaries
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Musing about Failure Consequences in Role-Playing Games
Let Failure Open More Pathways
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Building via the Wises of Burning Wheel
A Mechanic for Player Pushback and Involvement
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Org Roam, Emacs, and Ever Refining the Note Taking Process
Always Be Refining Your Config
- An Eighth Winter Haiku 2022 Edition
- A Seventh Winter Haiku 2022 Edition
- A Sixth Winter Haiku 2022 Edition
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The Alt-Right in Gaming and Outlining the Pipeline
Empathy and the Reflex of Victimhood
- Fifth Winter Haiku 2022 Edition
- Fourth Winter Haiku 2022 Edition
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Burning Locusts: Session 3
Social Engagements and Contracts
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Switching from Company to Corfu for Emacs Completion
Thinking Through the Principle of Discovery
- Third Winter Haiku 2022 Edition
- Second Winter Haiku 2022 Edition
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Emacs Packages to Get Stuff Done
Recording and Replaying Keystrokes
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Resolving an Unable to Resolve Link Error for Org Mode in Emacs
Documenting to Share a Solution
- First Winter Haiku 2022 Edition
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Using PlantUML to Model RPG Relationship Maps
Leveraging Open Source Software for RPGs
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Forem Feed Experiment One
January Results
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Retrospective for 2021
The Years Start Coming and They Don’t Stop Coming!
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Burning Locusts: Session 2
Laying the Foundation for Future Sessions
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The Serendipity of Pairing with a New Developer
Learning as I Watch Others Navigate Their Toolbox
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Burning Locusts: Session 1
Disruptions at Villa di Mari
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Session 2: The Mistimed Scroll an Eberron Campaign
Crossing Paths on the Way to New Cyre
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Burning Locusts: Character Creation
A Campaign Building and Character Burning Session
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Session 1: The Mistimed Scroll and Eberron Campaign
Humble Beginnings
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Ruby Script to Find Local Branches with Deleted Remotes
Pivoting from One Strategy to Another
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Keeping the Stakes Low while Breaking Production
Using Existing Tooling to Make Changes Reversible
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Adding Emacs Function for my Forem Pull Requests
Automating the Repetetive while also Learning a Bit More about My Editor
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Gently Embracing Different Regular Expression Approaches in Ruby
A Straight-Forward Problem with Three Different Approaches
- First Snow
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Send Anything in OS X to Emacs for Editing
Hacking Away with Hammerspoon and editWithEmacs
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On Writing Documentation
Comments, Tests, and Commit Messages are All Documentation
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Further Hacking on Emacs for Github Pull Requests
You Ain’t Emacs-ing if You Ain’t Always Hacking Your Config
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Creating a Documentation Dashboard and Emacs Function
Reducing Friction on Adding Placeholders for My Future Self
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The Mistimed Scroll: Character Brainstorming
Laying Out Some Next Steps
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Emacs Function to Open Magit Log PR at Point
A Quick Hack to Help My Code Spelunking
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Building and Documenting a Nuanced ActiveRecord Approach
Or How I’m Working to Improve the Feed Relevance of DEV.to
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Practicing Postgresql and Postulating (Im)Provements
Returning Again to Databases
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Mental Model Minute: Relationship Triangles
Understanding Our Approach and Its Impact
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Orienteering in the Time of Remote Work
Or Navigating without One of Your Senses
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The Mistimed Scroll: An Eberron Campaign
Establishing a Situation for Character Creation
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Tangents that Cling to Memory
Avoid Focusing on a Singular Path and Leave Room to Wonder
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Recent Readings and Serendipitous Pairings
Pairing “Three Rings” and “Ghostways”
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Trick or Treat, I’ve Joined the DEV Team
With the Changing of the Season comes a Changing of the Job
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Being the Partner of an Entrepreneur
Be Prepared for Streams of Creativity
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Eberron’s Kalashtar for Burning Wheel Gold
A Minimum Viable Set of Lifepaths and Trait
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Caffeinated Dream States and Leaving a Job
And the Frustrations of Trying to Solve Problems in a Dreamscape
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What We Lose as We Change Platforms
A Season of Change
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Playtesting Eberron Shifters for Burning Wheel
Putting Forth Some Preliminary Designs
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Further into the Crucible of Burning Wheel
This Is a Game that Rewards Player and Character Engagement
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Revisiting the Dragonmarks for a Possible Burning Wheel Campaign
Writing Down Just Enough of an Idea to Proceed
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Slowing Down to Synthesize
Paper and Pencil Sooth My Soul and Feed My Brain
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Working through the Fallout of a Moldbreaker Artha Award
Something Must Change, Let’s Do Some Digging
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Do I Now Favor Online over Face to Face?
Regarding Table-top Role-Playing Games, I Think I Do
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Crafting an In-Game Letter with Player Commentary for a Burning Wheel Game
Letter from Viscount Nentres Rhydulf to Count Rhydulf
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To Link Test or Not in Burning Wheel Gold
Balancing Decision Fatigue, Time Budgets, and Fictional Pacing
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Whipping Up a Quick Emacs Helper Function for Hugo
Continuing to Build Out Utility Functions
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The Circles Subsystem of “Burning Wheel Gold”
A Higher Order Reaction Roll
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Adding More Tag Rendering Functions for SHR in Emacs
Adding More Default Styles of Browsers
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A Wonderful Cascade of Tests in Burning Wheel
The Dice Helped Tap Some Amazing Narrative Beats
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Coming Up on the 8th Anniversary of Full-Time Soapy Gnome
Stumbling Down Memory Lane
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Diving into the Implementation of Subject Menus for Org Roam
It’s Macros, Functions, and Property Lists…Oh My!
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Ever Further Refinements of Org Roam Usage
Leveraging Some Org Roam Version 2 Changes
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Once Again, Vendors at a Festival
Remembering the Hustle of Years Past
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Using Magit Built-in Functions for Workflow
Improving on a Hacked Together Function Using Magit
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Emacs Script to Review Git Status of Repositories
Generating a Quasi-TODO List for a Common Mental Model Task
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Burning Wheel and What’s the Deal with Wises
Or Hey Where’s My Investigation Skill?
- An Evening Poem
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Organizations Live and Die by Process
Steward Those Processes in Service to the Goals and Values
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Using the Eberron Setting and “Worlds without Number” System
Doing Just in Time Translations
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Interrupting the Game to Refocus
Diversions Are Fine but Sometimes You Need to Stop and Clarify
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What Do We Lose When We Sack Libraries?
The Cult of Efficiency Demands Sacrifices
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“The Legend of Vortigern” by Simon Heywood
A Pre-Arthurian Legend Teetering on Myth
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Whom Do You Miss the Most?
Reflections of a Blog Post, an Epic, and Parenthood
- Night's Garden
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Amplifying the Blogosphere (v2021-06-29)
RSS, Procrastination, and Chipping Away at Boundaries
- “Borges and Me: An Encounter” by Jay Parini
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Amplifying the Blogosphere (v2021-06-27)
Not Much But Figured I’d Write Something
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“On Self-Knowledge” by Kahlil Gibran
A Truth from a Certain Point of View
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Amplifying the Blogosphere (v2021-06-20)
Alternatives, Balance, and Jargon
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Burning Warhammer: The Captain and the Witch (Session 7)
Shaky Plans, Shared Meals, and Desperate Bargains
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The Steadfastness and Mutability of Fiction
We are the Light that Illuminates the Stories
- Firefly
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Amplifying the Blogosphere (v2021-06-17)
Campaign Play, Mystery, and Group Mythology
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The Ruby Throne
An Elric Graphic Novel
- Amplifying the Blogosphere (v2021-06-13)
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Delving Further into the Why of Emacs
It’s Reducing Context Shifting
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Amplifying the Blogosphere (v2021-06-11)
Campaigns, Bingo, and Breakinig Changes
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Embracing Tropes while also Substituting an Ingredient
More than Just Amplifying the Blogosphere
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Amplifying the Blogosphere (v2021-06-10)
Railroads, Scholarly Research, and Worldbuilding
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Amplifying the Blogosphere (v2021-06-09)
Old School Adventures and Maps
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Organizing Information for Retrieval
On Table of Contents, Indices, Glossaries, Citations, and Search
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Further Molding Emacs to Reinforce Habits
It Ain’t Emacs if You Ain’t Hacking on Your Config Daily
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Iterating on a Hiring Process (Part 2)
Never Underestimate the Lowly Spreadsheet
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“Total Systems Power” by Barry Oshry
The Conditions We Experience in Our Roles within Systems
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Insomnia, Language, and Poison Ivy
A Potent Mix to Agitate Both Body and Mind
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Amplifying the Blogosphere (v2021-06-07)
A Mix of Old and New Gaming and Software
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Molding Emacs to Reinforce Habits I Want to Develop
But Also, Don’t Go Out and Implement a Bunch of Things
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Revisiting the “Red Hand of Doom”
Reflecting on Campaigns Past as Fuel for Campaigns Future
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Amplifying the Blogosphere (v2021-06-06)
The Comingling of Gratitude, Inspiration, and Sharing
- Hiatus: New Vistas in the Thel Sector
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Iterating on a Hiring Process (Part 1)
Remember, It Is a Project that Impacts People
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Proposing a Documentation Structure and Rationale
Diving a Bit Deeper Into Structure
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Exploring Documentation Location Options
It’s Not Just about Where but Also Sharable Current State
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Burning Warhammer: The Captain and the Witch (Session 6)
Joining a Grand Scheme
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Emacs Function to Rename Hugo Blog Post
Writing a Function to Practice Lisp and Complete an Uncommon Task
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Conceptualizing a Process for Where and How to Publish the Thing
As a Knowledge Worker, I Generate a Lot of “Information Sharing Artifacts”
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Process Development and Documentation as a Deliverable
Before You Get to Work, Make Sure to Sketch out a Process
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Responding to “How to be a senior Engineer?”
For me, it’s about Communication and Mentoring
- Sandhill Cranes
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Burning from Within
Starting a Burning Wheel Campaign in the Warhammer Fantasy Setting
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A Year or So of Emacs
Swapping out Ivy for Selectrum
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Burning Warhammer: The Captain and the Witch (Session 5)
Leaning on Circles and Wises to World Build
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Session 16: New Vistas in the Thel Sector
A Short Session with some Information Gathering
- Peach Blossoms
- Authenticity
- An Eighth Spring Haiku
- Bluebird
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Burning Warhammer: The Captain and the Witch (Session 4)
When Law-wise is the Workhorse Skill
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Bringing the Whole Toolkit to Problem-Solving
Some Background, a Work Story, and a Game Plan
- Magnolia
- Brown Thrasher
- A Seventh Spring Haiku
- A Sixth Spring Haiku
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Let's Read “Worlds without Number: Tales of the Latter Earth”
Framing Expectations of Genre and System
- A Fifth Spring Haiku
- A Fourth Spring Haiku
- A Third Spring Haiku
- A Second Spring Haiku
- A Spring Haiku
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Following Up on My Work Experiment
Hint: People Want Time to Focus
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“On Children” by Kahlil Gibran
Poetry Reviews Deep Truths
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Let's Read “Worlds without Number”
An Old School Inspired Fantasy RPG
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Work Experiment the Second
Flexing a More Disciplined Approach to My Calendar
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Burning Warhammer: The Captain and the Witch (Session 3)
Forgery, Failure, and Feeding Horses
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Session 15: New Vistas in the Thel Sector
Prosthetics and Petty Thievery
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Meetings as a Service
A Strange Work Experiment
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Playing in Seneschal Facilitated by Brad Murray
Building up a Game’s Ruleset One Turn at a Time
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Recontextualizing my Relationship with Burning Wheel
Community Requires Governance and Accountability
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Giving Platform
That Which I Give Energy Invariably Owns Me
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A Journey to Conjure Those Now Gone
Memories that Stick and Haunt
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Last Breath of Winter
To a Passing Friend
- A Twelfth Winter Haiku
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Burning Warhammer: The Captain and the Witch (Session 2)
Prognostication, Scavenging, and Coveting the Written Word
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Session 14: New Vistas in the Thel Sector
Digital Forensics and Oracular Skulls
- An Eleventh Winter Haiku
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Technology Doomed to Repeat Itself
Second Verse, Same as the First, Just a Little Bit Worse
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Help Building Your Résumé
Some Concrete Exercises to Connect Your Résumé to Job Postings
- A Tenth Winter Haiku
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A Ninth Winter Haiku
With a Reflective Journal Entry
- An Eighth Winter Haiku
- A Seventh Winter Haiku
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On Game Balance
It Ain’t a Noun; It’s a Verb
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Preamble to Session 14: New Vistas in the Thel Sector
Exposition
- A Sixth Haiku
- A Fifth Winter Haiku
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Project Initiation and Change
Building a Coalition to Clarify, Ideate, Design, and Implement
- A Fourth Winter Haiku
- A Third Winter Haiku
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Posts that Caught My Attention
Two Dots Daring Me To Connect Them
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Winter's Pitch
The Otherworld Calls
- A Second Winter Haiku
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Haggle
To a Harsh Mistress
- A Winter Haiku
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Session 13: New Vistas in the Thel Sector
Charting a Course through the Intersection of Future and Past
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Sending some Interstitial Love Letters to the New Vistas Crew
Dear Player Characters, Tell Me More
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Session 12: New Vistas in the Thel Sector
Skullduggery and Explosions
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Holding Off on Chasing a COVID Vaccine
And I Hope You Reflect Deeply on When Should Be Your Turn
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Winter's Reverie
To Conjuring Memories Old and New
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To the Ghosts, Haunt Elsewhere
This Blog and My Coding Image Is Not For Sale
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Happy 10th Birthday Take on Rules
With a Decade Behind Me, Let’s See What I Learned
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The Light Hangs Low
But Not Low Enough for Me
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Perhaps An Odd Farewell
Reflecting on a Dream, These Days of Mine, and Wishing Well A Friend Moving On
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Eager to Spill Ink
I Explore My Love of Winter
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Winter's Passing
The View from My Window
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Burning Warhammer: The Captain and the Witch (Session 1)
Of Mutton, Brandy, Shark Teeth, and Love Letters
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Burning Warhammer: The Captain and the Witch (Alternate Character Creation)
Burning Up a Different Character
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On Plain Old Boring HTML
And The Hubris of Disruption
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Burning Warhammer: The Captain and the Witch (Character Creation)
Positioning a Character for the First Session
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Strategies for Cold Opens of Impromptu Games
Also Applicable for Getting Any Game Going
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Separated from the Cadence of Life
On Fleeting Winter and Exhaustion
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“The Book of the New Sun” by Gene Wolfe
A Complex Dream-like Journey and Transformation Story
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Letter Sent to Samvera Community in Regards to Github
A Call to a Community Response
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Farewell Github Pages, Hello Nearly Free Speech
Ever Moving Towards my Values
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The Why of a Blog?
Because Writing Helps You Learn
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Deplatforming
Don’t Cede Your Voice
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These Opening Days of 2021
In Which 2020 Isn’t a Fluke, and a New Year Won’t Deliver Us
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A Situation and Adventure Design Process
An Approach that Works for Me
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A Beauty in Winter's Burden
Grey Skies and Snow Covered Ice Cling to this Day
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A Refinement to the Ubiquitous Initiative Procedure
Increasing the Unpredictability of Combat
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Wrapping up the Year
Accomplishments Echo Hollow when We’ve Set the World Aflame
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Discussing the Open Gaming License
Poor Clarity of Open Game Content Sucks; And Doubly so for the Aggressive Product Identity Declarations
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Session 11: New Vistas in the Thel Sector
Fleeting Thoughts and a Gunfight in a Library
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Probability of Stabilizing the Dying in “Stars without Number”
Another Foray into Probability and Computations
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Session 1: A Grain of Truth in the World of Ardu
Investigating Descrepencies in Provincial Reports
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Thinking Through Group Rolls for Stars and Worlds without Number
Avoiding the Pitfalls of Everyone Rolls
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Session 10: New Vistas in the Thel Sector
Stacks of Papers, a Medical Facility, a Pre-Tech Workshop, and a Psychic Hazard
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Many Small Tools Make Light Work (in Emacs)
Stiching Together YASnippet, Hugo Short Codes, Shell Commands, and YAML Files in Emacs
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Directory Structure for my Org Instance
Sharing Some Personal Documentation
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Toggling Keyboard Mapping for Org Roam
Dynamically Changing Keyboard Shortcuts to Match Working States
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An Initial “Worlds without Number” Situation from the Ministry of Harvest
Beginning a Campaign in the Latter Earth
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The Geemit - A Worlds without Number Demihuman
A Sentient Species of Amoeboid Storytellers
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Using the Organization Generator from “Soft Horizon” with a “Worlds without Number” Campaign
Drawing Inspiration from the Collision of Varied Randomization
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Session 9: New Vistas in the Thel Sector
Shots Fired, Lab Entered, and Talking with a Rock
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The Kvarzflett - A “Stars without Number” Sophont
A Rock and Lichen-Based Psychic Creature
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Tweaks in “Worlds without Number” to the “Stars without Number” Engine
Refinements to the Sine Nomine engine
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Revisiting Hydra Menu for Org Roam Lookup in Emacs
A General Solution (Thusfar)
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Session 8: New Vistas in the Thel Sector
Bringing Chekov’s Gun to a Recon Party
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Adding Hydra Menu for Org Roam Lookup in Emacs
Pre-Populating ‘org-roam-find-file’ to Help Topic Lookup
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Creating a Post-Human Ethnicity for a “Worlds without Number” Campaign
The Konuk, One of the Governing Ethnicities of the Latter Earth
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Session 7: New Vistas in the Thel Sector
Detectors, Escapees, and Beauracratic Moles
-
Let’s Read “Stars without Number” - Example Character Creation
Rolling up a quick and random character
-
Synchronizing OSX, Terminal, and Emacs Dark/Light Appearance
Composing Shell, Applescript, and Emacs Eval
-
Session 6: New Vistas in the Thel Sector
A Quick Meeting at a Public Tavern
-
Using Emacs While Running Online Games
These Are The Tools I Use for Table Top Gaming
-
Session 5: New Vistas in the Thel Sector
Back from Haitus with Subterfuge and Reconaissance
-
Reducing Duplication in my Emacs Config
Learning from One Small Refactor
-
Let's Read “Traveller: Core Rulebook - Piecing Things Together”
A Few Random Tables to Launch a Campaign
-
Let's Read “Traveller: Core Rulebook - The Sindal Sector”
A Quick Overview of a Third Imperium Sub-Sector
-
Let's Read “Traveller: Core Rulebook - World and Universe Creation”
Procedures Make the World Go Round
-
Let's Read “Traveller: Core Rulebook - Trade”
Worldbuilding Through Random Commerce Tables
-
Let's Read “Traveller: Core Rulebook - Psionics”
Even Mind Powers Abide by Conservation of Matter
-
Visual Changes to Take on Rules
Minor Tweaks to Colors and Hover State
-
Why I Chose Emacs as My New Text Editor
Hint: I Took the Time to Build What I Needed
-
Let's Read “Traveller: Core Rulebook - Common Spacecraft”
Quirky Ships and Isomorphic Maps
-
Let's Read “Traveller: Core Rulebook - Space Combat”
For Sci-Fi RPGs, I Envision Spaceship Combat
-
Let's Read “Traveller: Core Rulebook - Space Operations”
Space Ships Ain’t Cheap and There’s a Lot to Them
-
Let's Read “Traveller: Core Rulebook - Vehicles”
Plains, Trains, and Automobiles
-
Let's Read “Traveller: Core Rulebook - A Fourth and Final Example of Character Creation”
Having Loads of Fun Rolling Up Characters
-
Let's Read “Traveller: Core Rulebook - A Third Example of Character Creation”
Because Rolling Lots of Dice is Fun
-
Let's Read “Traveller: Core Rulebook - Equipment”
Gadgets, Augmentations, Weapons, and Armor
-
Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
In Space, Dangers are More Varied
-
Let's Read “Traveller: Core Rulebook - Combat”
Quick and Dangerous with Some Nice Skill Additions
-
Let's Read “Traveller: Core Rulebook - Skills and Tasks”
Mechanics for Characters to Take Action
-
To Father Jenkins, President of the University of Notre Dame
Please, Ask of Yourself What You Ask of Others
-
Let's Read “Traveller: Core Rulebook - A Second Example of Character Creation”
More of the Traveller Character Creation Mini-Game
-
Let's Read “Traveller: Core Rulebook - An Example of Character Creation”
Playing Through the Traveller Character Creation Mini-Game
-
Let's Read “Traveller: Core Rulebook - Character Creation”
A (Deathless) Mini-Game to Create Your Character
-
Let's Read “Traveller: Core Rulebook”
A New Look for an Old School Game
-
Session 4: New Vistas in the Thel Sector
Many an Interview Leads to a Reveal
-
The Player Characters (and new Alien) of New Vistas
Not a Warrior Amongst Them
-
Session 3: New Vistas in the Thel Sector
Archaic Laws and Arms Sales Gone Wrong
-
Thel Sector System Overview
A Systems Overview from New Vistas
-
Session 2: New Vistas in the Thel Sector
Making an Arms Deal and a Contact
-
Session 1: New Vistas in the Thel Sector
Into the Utopic and Pastoral Past
-
Once More, a “Stars without Number” Campaign
Getting Started with a Campaign and Repurposing Past Work
-
Samvera is Hiring a Community Manager
Perhaps You’re Interested in Joining an Open Source Community
- Reading and Reflecting on “I'm Still Here” by Austin Channing Brown
-
Let's Read “The End of Policing” by Alex S Vitale - Chapter 3 (Part 2)
The School to Prison Pipeline
-
Let's Read “The End of Policing” by Alex S Vitale - Chapter 3 (Part 1)
The School to Prison Pipeline
-
On Open Letter to the Samvera Community: Strike For Black Lives
To Those in Academia, Let’s Look to What We Can Do
-
Let's Read “The End of Policing” by Alex S Vitale - Chapter 2 (Part 2)
The Police are not Here to Protect You (Part 2)
-
Let's Read “The End of Policing” by Alex S Vitale - Chapter 2 (Part 1)
The Police are not Here to Protect You
-
An Open Letter to My Graduating Children
The Illusions, I Hope, Are Dissolving. Now We Must Work to Shape Something Far Better.
- Let's Read “The End of Policing” by Alex S Vitale (Chapter 1, Part 2)
-
Let's Read “The End of Policing” by Alex S Vitale
Reading for Further Context on Systems
- To Those with White Skin and Therefore Systemic Privilege
-
Principles of My Text Editor
Once Again Exploring a Different Solution
-
Today I Learned (May 20th 2020 Edition)
Learning Some New Distributed Tech
-
Connecting to Bridgy for backfeed and POSSE service
Using Standards to Connect Conversations
-
“Bread and Freedom” by Albert Camus
“Freedom is made up especially of duties” – Albert Camus
-
The Court Procedure from Lavender Hack
Social Encounters Deserve Procedures
-
Today Has Been a Hard Day
Looking for Hope in Dreary Days
-
Upcoming Dungeons and Dragons Game
Playing a Wood Elf Druid
-
Documenting Decisions to Build Buy-In
Don’t Rely on a Group’s Memory, Write It Down
-
Desperate Role-Playing Moments
Shared Fictional State with Clear Tightening Consequences Build Desperation
-
Highlighting Posts from my RSS Feed
Noodling on 3 (of many) Posts That I Found Interesting
-
Pushing Simplicity Around
Or the Old Adage: There’s No Such Thing As a Free Lunch
-
The Joys of a Simple Site
Keeping Simple So It Doesn’t Become a Burden
-
Adding Webmention Features
Providing a Framework for Citation and Conversation
-
Online Playtest of Lavender Hack by Phil Lewis
Playtesting and Gaming via Google Docs and Zoom
-
Hugo Tips and Tricks #1
Transforming Dynamic Data via Dispatch Strategy and Set Logic
-
The Resolution System of Soft Horizon
Exploring Soft Horizon’s Uniform Conflict Resolution Procedure
-
Free Time During a Pandemic: Three Weeks Later
Writing Software, Retelling Folktales, Reading Camus and Leiber
- Software to Migrate Data from Square to Shopify
-
Seeking Inspiration
Finding inspiration in “The Silk Road” and “DCC RPG Annual”
- Switching from Inoreader to Newsboat for RSS Reader
- Free Time During a Pandemic
- Books I Read (or Started to Read) in 2019
-
Influences on my Blog's Design
Waxing philosophical about marginalia, unique and durable tables, pedantic tests, javascript, and updates.
- Farewell to Google Analytics
- 5th Edition House Rules: Ray of Wounding
- Precognitive Prep - A Divination Spell for 5th Edition
- 5th Edition House Rules: Modified Injury and Recovery - Take 2
- 5th Edition House Rules: Modified Injury and Recovery
- “Five Torches Deep” by Sigil Stone Publishing
-
It Finally Happened: A Doppelgänger Infiltrated the Party
I’ve been playing for 31 years and this was the first time a doppleganger infiltrated the party.
- A Morning Walk Through Gray Skies and Steady Rain
- End of Summer and Campfires
- Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
- Why Hugo when I'm A Rubyist
- Burning Dragonmarks - Design Thoughts on Dragonmarks
- Burning Warforged - A New Stock and Lifepaths for Burning Wheel
- Once More Into the “Tomb of Annihilation”
- Exposing More Metadata for Take on Rules
- Playstorming a “Stars without Number” Space Combat - Take 2
- Playstorming a “Stars without Number” Space Combat
- A New Fighter Class Starship for “Stars without Number”
- Ruby Script to Extract Post for RPGGeek
- Session 2 exploring the Thel-Sector of “Stars without Number”
- Session 1 of a “Stars without Number” Campaign
- Preparing a Short-Term “Stars without Number” Campaign
- Adding a “Stars without Number” Dataset for gm-notepad
- Introducing GM Notepad: A Command Line Tool for GM-ing
- Just Arrived: “Dungeon Crawl Classics: Lankhmar”
- Keith Baker announces “Project Raptor”
- Guess Who's Coming to Graywall
- Situation Mining: It Begins in Graywall
- Revisiting Eberron: Why I am Excited to Explore the Campaign Setting
- Random Eberron Regional Origins
- The How and the Why of Indices of Game Crunch
- Index of Allowed Classes, Races, Cultures, and Backgrounds
- Rite of Admixture - A Ritual for the Dark Six of Eberron
- Eberron Resources
- Books in Progress and Recently Finished
- “Ode to a Nightengale” by John Keats
- A Hearty “No Thank You” to Interstitial Cut Scenes in Novels
- “The Lost Art of Reading: Books and Resistance in a Troubled Time” by David L. Ulin
- “Drive Your Plow Over the Bones of the Dead” by Olga Tokarczuk
- Reading Challenges
- The Trees Lean In
- Grinding through the Tomb of Annihilation
- Thank You for the Donations (and We Still Need More)
- Prelude to Fables: Part 1
- I'm Helping to Open Fables Bookshop in Downtown Goshen Indiana
- “Faust: A Tragedy” by Johann Wolfgang von Goethe
- Daniel Collin's “Book of War”
- Better World Books Closing Goshen Store
- Finding Cartographic Inspiration
- Let's Read “Codex of the Black Sun” - Seeds of Stranger Fruit
- Let's Read “Codex of the Black Sun” - Black Stars Uncounted
- Let's Read “Codex of the Black Sun”
- Let's Read “Stars without Number” - Game Master Resources
- Let's Read “Stars without Number” - Factions
- Let's Read “Stars without Number” - Xenobestiary
- Let’s Read “Stars without Number” - Adventure Creation
- Let’s Read “Stars without Number” - Sector Creation
- Tables of “Take on Rules”
- Let’s Read “Stars without Number” - The History of Space
- “The Riddles of the Hobbit” by Adam Roberts
- Own Your Game System
- Dreams of Adventure: Classes
- Helmets and Halberd Podcast
- Let’s Read “Stars without Number” - Starships
- Diving Further into Embarkation
- Playstorming Embarkation Tweaks in Adventures in Middle-earth
- Building Scripts for my Website
- Adventures in Middle-earth is in the Bundle of Holding
- Reflecting on Migrating from Wordpress
- Three Book RPG
- Using Adventures in Middle Earth procedures for Tomb of Annihilation
- Ten Influential RPGs (for me)
- Marching through the Sandbox
- Procedures for the Liberation of Sir Uravulon Calcidius
- Looking to the Horizon
- Own Your Tools
- Everything I Ever Wanted in an RPG
- Medieval Demographics Made Easy
- Following-up on Character Attachment
- Premature Character Attachment Disorder
- Reviewing Top Content from My Old Wordpress Site
- Welcome to My New Take on Rules
- My Blogging Engine
- Kibitzing Burning Beards, Or Thinking Up Consequences for Failure
- In Response to “I'm Bowing Out” - Hack & Slash
- Witchburner in Burning Wheel
- Witchburner by Luka Rejec
- King of Feathers Brings the Chomp
- Keeping the RSS Fires Burning
- That One Session of Dwimmermount
- Discovered an Unknown to Me Sibling of the Old School Primer
- My Response to an OSR Guide For The Perplexed Questionnaire
- Burning Wheel Lifepaths Inspired by Warhammer Fantasy
- Rethinking the Failed Climb Check
- The Stage is Set for an Epic Battle in Omu
- Steelhart
- Plan for Complications - Tomb of Annihilation
- Behind the Screen
- Doom of the Savage Kings - Review
- Polymorph, Wild Shape and the Barbarian Rage
- Let's Read “Stars without Number” - Equipment and Vehicles
- Do you prefer your RPG Combat as War or Sport?
- Let’s Read “Stars without Number” - “Systems - Hacking, Advancement, and Hazards”
- Tomb of Annihilation - a quick update
- Let’s Read “Stars without Number” – Scenes, Saves, and Skill Checks
- Let's Read “Stars without Number” - Combat and Healing
- Let's Read “Stars without Number” - Psionics
- Let's Read “Stars Without Number” - Character Creation
- Let's Read “Stars without Number” - Into the Waiting Light
- Let's read “Stars without Number”
- Random Encounter Table for Bitterweed Barrow Region
- Barrow Wife - A DCC Monster
- Chip - Plague Ensorcelled Corpse - A DCC Monster
- Randomizing My Way Through Tomb of Annihilation
- Celebrating 17 Years of the Open Gaming License
- The Known World Thusfar
- Blades in the Dark by John Harper
- Blades in the Dark Probabilities
- Ruins of the Dwarven Delve [Session #9]
- Facilitating better RPG combats
- Raiding the Ziggurat of Dis Pater
- Going Local
- A Slow Path to Dungeon Crawl Classics
- Making Their Way to Steelhart
- The Campaign Timeline Thusfar
- The Portal Under the Stars at International Tabletop Game Day
- Heeding Gygax's Admonition
- Closing out the Tower of the Stargazer [Session 6]
- Expanding on My Procedures for Open Table Gaming
- My Procedure for Facilitating Open Table Gaming
- They're Coming to the Barrow
- Trauma and Forced Retirement in DCC
- Guess Who’s Coming to Bitterweed Barrow?
- Preparation for Session 2 of DCC Better World Gaming
- Dungeon Crawl Classics - Tower of the Stargazer [Session 5]
- Random Tables to Help Preparation for the Unexpected
- Concluding the Doom of the Savage Kings [Session #4]
- Exploring Ruins of Ramat for Game Day
- Dungeon Crawl Classics - A Deal is Made [Session #3]
- Dungeon Crawl Classics - Going Beyond the Funnel
- Dungeon Crawl Classics Agenda and Advice
- Play Through of Nebin Pendlebrook's Perilous Pantry
- Running DCC at my Friendly Local Book and Game Store
- Campaign, Rulings, Descriptions, and Questing
- The Rise (and Fall) of Session 0
- Randomness, I Forgot that I Needed You
- Have Fun Storming the Castle
- FLGS Quick Start
- Skeleton of Referee Section for Basic Fantasy RPG
- Skeleton of Basic Fantasy Role Playing Game
- Some Questions and Answers with James Spahn of Barrel Rider Games
- White Box Gothic by Barrel Rider Games
- Burning Sanctuary - Session 1
- Further Work on Beliefs for Burning Sanctuary
- Working Through Beliefs for Burning Sanctuary
- Dungeon Crawl Classic: Portal Under the Stars
- Game Night with my Son
- Burning Sanctuary - Session 0
- Life During a Wartime Random Table Redux
- Situation Mining: To Save a Would Be King
- Situation Mining: The Bargain of Burgundy
- Situation Mining: Dwimmermount
- Gearing up for a Dungeon Crawl Classic
- Situation Mining: the Black Plague
- Burning Sanctuary
- What Makes a Good Role-Playing Session (for me)?
- Additional Burning Wheel Procedures
- The Disservice of Modern Dungeons & Dragons Initiative Systems
- Playing at the Game Store
- World of Steve - Session 2
- Exhuming My Dungeons & Dragons
- Adding More Mortar to the Three Pillars
- Features of Burning Wheel That I Enjoy(ed?)
- Campaign Random Encounter: Library of Ancients and Surrounding Village
- Early Experience running Out of the Abyss
- Out of the Abyss - Session #1
- Wrath of the Autarch by Phil Lewis
- Running a Fifth Edition Character Funnel
- Musing about Upcoming Campaign (and System)
- Fate Point Economy: All the Glories of Accounting and Fiduciary Obligations
- My take on a terrible law
- Circle of Hands Clash System Shout Out
- Tables in the DMG and their Page Number
- House Rules for upcoming D&D 5E campaign
- Building a Set of D&D House Rules
- An Upcoming Campaign Map with Tech Tomfoolery
- Back on the Gaming Treadmill (maybe)
- An Incomplete Catalog of Random Tables for Future Reference
- A Random Book Name Generator
- End of Year Organizing
- Working and Creating within Constraints
- Divorce - A Personal Experience
- Porting Apocalypse World style moves into D&D 5E
- Apocalypse World: Dark Ages Session Report
- Apocalypse World: Dark Ages Playtest and Observations
- Wondering About Adventure Presentation Format
- Dragonknights - Session #1
- Thulian Echoes by Zzarchov Kowolski
- Why I am a Tabletop RPG Cheerleader
- Dangerous Space Jail by Phil Vecchione
- Seeking a 2015 Ennies Nomination
- The Gnomes of Levnec by Zzarchov Kowolski
- Scenic Dunnsmouth by Zzarchov Kowolski
- Fond Memories of the Kenku
- Fascination with the Flame Princess
- Getting the Band Back Together
- Backing Project: Dark by Will Hindmarch
- Translating Old School Items to Dungeon World
- Saving Throws or Defying Danger
- Random Relationship Graph Builder
- Torchbearer with the kids
- Random Clergy Generator
- Observations of Dungeon World at Michiana Board Gamers
- Dungeon World at Michiana Board Gamers
- A Collection of Short Session Recaps
- Burning Wheel or Dungeon World
- Fade into Fey – Session 2
- Torchbearer: An Inaugural Run
- Why the Fantasy Genre
- Fade into Fey - Session 1
- Evil Wizards in a Cave by Johnstone Metzger
- Dashing Hero by Jacob Randolph
- GenCon's Apocalypse World KristaCon Event
- How to Hack Apocalypse World with the AW Hacker All-Stars hosted by Pete Figtree
- A Spark in Fate Core by Jason Pitre
- To Everything there is a Season
- Take on the Lower Depths
- Forgotten Years - Dungeon World Campaign Session 1
- Dungeon World Campaign Playbook
- Dungeon World Playbooks
- Inverse World - A Dungeon World Sourcebook
- Bracers of the Bound - A Dungeon World Item
- A Preview of Things to Come
- Dungeon World Update and Some Resources
- An Ongoing Thought Experiment for an Adventure Conversion
- A Night of Android: Netrunner
- Take on Game Day (Part 2 of N)
- Goshen Game Day - Follow-up Survey
- Take on Game Day (Part 1 of N)
- The Role Playing Games of the Goshen Game Day
- Remember the Reaction Roll
- The When and Where of Goshen Game Day
- A Father and Son Night of Marvel Heroic RPG
- Just Arrived - A Thousand and One Nights
- Random Bonds Generator for Dungeon World
- Ice Mummer - A Dungeon World Monster
- Dungeon World Zine for January 2013
- Moleskin Maps II by Matt Jackson
- Dungeon World PDF is Available!
- Take On Establishments
- Gaming Violence and Children
- Dungeon World is Jeopardy the RPG
- And the Winner Is…
- Celebrating My 202nd Post
- Transitions in Table Top RPGs
- An Odd Duck that Dungeon World
- Take on Magic Items – A Dungeon World Magic Item Compendium
- Thornburg by J.B. Mannon and Jeremiah Shepersky
- Helping Other Gamers With Consideration for the Visually Impaired
- Examining the RPG Sessions That I Ran and Think Were Awesome
- World of Steve - Session 1
- Dungeon World - Google Hangouts Session 3
- Moleskin Maps: Volume 1 by Chubby Monster Games
- Dungeon World, Google Hangouts, and Tabletop Forge
- First Steps for the Game Day
- School Daze by Tracy Barnett
- Coordinating a Game Day
- So GM Burnout has Happened
- Cthulhu Dark – GenCon 2012 Edition
- Dungeon World – GenCon 2012 Edition
- May Not Haved Played A Lot of Games at GenCon…
- Wampus County Honorable Mention
- Follow-Up to First Play - Marvel Heroic Role Playing Game
- First Play - Marvel Heroic Role Playing Game
- An Arrival Entirely Unexpected - Wampus County Edition
- Cataloging Performance Art and other Ephemera
- A Bizarre Ritual of Mine
- Just Arrived - Monster of the Week by Michael Sands
- Crippled by Knowledge
- Sitting Down to Run a New Game
- Diaspora Character Creation – Alexandros Teleman
- Nostalgically Wishing I Would've Been Part of the Old School
- Who Knew the Apocalypse Would Spawn So Many Games
- Just Arrived – Doctor Who: Adventures in Time and Space
- Microscope Session – New Force Changes Society
- Dungeon World Denizens of the Moathouse
- Adventures in Adventure Conversion
- Success and Failure in Role Playing Games
- Just Arrived – Skyward Steel and Darkness Visible
- World of Dungeons by John Harper
- Kick In the Door…Dungeon World Kickstarter is Live
- After a Few Dungeon World One-Shots
- Stomping Through “A Few Acres of Snow” on a Hot as Hell Day
- Garage Sale Hack
- At the Intersection of Work, Play, and Learning
- Preparing for Diaspora
- Dungeon World Custom Moves for Ziggurat of the Sun Princess
- Floundering Around the Burning Wheel
- Dining with the Baron
- What Should the Game Master Fight For?
- Make a Decision Already
- Dual Duel of Wits and Dangerous Stakes
- Liberating the Village only to Stumble into the Dungeon
- …And Finally, Bloodstone
- Survey of Methods of Advancement
- Just Arrived - A Few Acres of Snow
- Just Arrived - A Brief History of the World
- Advancing the Timeline in an RPG Campaign
- GM Questionnaire
- Just Arrived - A Boatload of Louie
- The Wheel is Burning My Mind's Eye
- Border Crossing and Culinary Explorations
- Interview with Robert Bohl
- Misspent Youth by Robert Bohl
- Just Arrived - Loviatar
- A Circles Epiphany - Burning Wheel
- Deluge by VSCA
- What Makes a Game So Hackable?
- The Now 400 Pound Gorilla Has Awoken
- Rules Lite Games and the Open Game License
- Keeping Aspects Interesting
- Acceptable Weight of Conflict Resolution
- Apocalypse World moves in the Fellowship of the Ring
- Necromancers' Maze
- My Present Gaming Group
- Survey of Conflict Structure in RPGs
- A New Year's Eve Tradition - The One Shot
- RPG Bucket List Or Gaming Resolution for 2012
- 2011 In Review
- Carcosa by Geoffrey McKinney - PDF Edition
- Bloodstone Observations
- Bloodstone Session #4
- Assassin Lifepaths for Burning Wheel
- Stealing Cthulhu by Graham Walmsley
- Part-Time Gods by Third Eye Games
- Never Split the Party - Worst Duel of Wits Compromise Ever
- Inn Witch They Pig Out
- Contributions to the Rolemaster Standard System
- The Enjoyable Chaos of Scripted Actions
- Irv the Mole
- Bloodstone Session #3 Recap - It's Always More Interesting When a Cuddling Instinct Comes Into Play
- Burning Wheel Gold - Connecting BITs and Artha
- In Which They Find Their Tub
- A Wedding and a Wyrding
- Playing Burning Wheel Gold With The Kids
- Hacking Together a Burning Wheel Conflict Resolution on the Fly
- FoRK-ed off
- A Missed Opportunity for Burning Wheel - Duel of Wits
- Life During a Wartime - Random Village Generator
- The Butcher, the Baker, and the Candlestick Maker
- Family Role-Playing and Unexpected Events
- Gamemastering by Brian Jamison - A Behind the Screen Look
- Bloodstone Character Beliefs, Instincts, and Traits
- Bloodstone Character Questionnaire
- Bloodstone Party Composition
- Interesting, Albeit Pointless Stats for My Blog
- Weird Fantasy - Lamentations of the Flame Princess
- Cribbing Ideas from Apocalypse World and Dungeon World for Bloodstone
- Contemplating Scene Economy with Seven Players
- Running and Playing Bloodstone in Burning Wheel
- Burning Wheel and Bloodstone
- Bloodstone Campaign Introduction
- Bloodstone - It Is Time
- GenCon Games on Demand - Bulldogs!
- Burning Wheel Gold - Initial Impressions
- GenCon Games on Demand - Dungeon World
- GenCon Games on Demand - Lady Blackbird
- Random Notes from my Burning Wheel Campaign Journal
- Translating Empire Strikes Back into Dungeon World Moves
- Character Creation Session for Family Bulldogs Adventure
- GenCon After Hours - Savage Worlds
- GenCon Games on Demand - Hollowpoint
- Mustering into the GenCon Volunteer Corp
- Ran my First Game of Dungeon World
- Hollowpoint - Player vs. Game Hack - Take 1
- Hollowpoint Review
- Hewards Handy Haversack - GenCon Edition
- Hollowpoint Session Observations
- How to Protect Your Geeky Treasures - A Step By Step Guide
- Using Hollowpoint to flesh out our Diaspora campaign
- Diaspora: The Precious Few, Session #5
- Customer Service - Evil Hat Style - It is Fabulous
- Change of Plans - GenCon Edition
- A Night of Race for the Galaxy
- FrieCon I - Before the bomb
- Converting Star Frontier's Vrusk into Bulldogs!
- Bulldogs! Pre-Release Review
- What a Difference a Year Makes
- Welcome to the Hive
- Master of Bandwidth
- The Phoenix of Tichu
- Good News Everyone…Bulldogs! RPG is Here!
- It's Only a Model
- Diaspora RPG Cluster Creation
- Loading Chekhov's Gun
- Role Playing Games I Want to Play at GenCon
- GenCon is a Go!
- Planning Diaspora: The Precious Few, Session #5
- The Dragon of Tichu
- What is the favorite character that I have played
- Breaking the Stonewall with Vincent's Admonition
- Finally, Dogs in the Vineyard
- The Dog of Tichu
- Apocalyptic Casting of the Pods
- Index for 2011 A to Z Challenge
- Recapturing that Old Gaming Magic
- Diaspora Spacecraft Rules Addendum #1
- Z is for Zebullon's Guide to Frontier Space
- Y is for YINSH
- X is for Xizors
- W is for Wyatt Earp
- Diaspora: The Precious Few, Session #4
- V is for Versions
- U is for Underdark
- T is for Too Many Games
- S is for Scales of War
- R is for Red Hand of Doom
- Q is for Queen of Spiders
- P is for Puerto Rico
- O is for Obanar
- Planning Diaspora: The Precious Few, Session #4
- N is for Night Below
- M is for Magic the Gathering
- L is for Light Speed
- K is for Kickstart
- Diaspora: The Precious Few, Session #3
- J is for Jaiman the Land of Twilight...kind of
- I is for Ingenious
- G is for Guillotine
- H is for H-series The Bloodstone Pass Saga
- F is for Family Gaming
- E is for Eberron
- D is for ...
- C is for Candyland
- B is for Burning Empires
- A is for Alpha Dawn
- Diaspora: The Precious Few, Session #2
- Diaspora military campaign
- Planning Diaspora: The Precious Few, Session #2
- T1 System Ships of the Exxon Theocracy
- Pondering a Social Conflict in Diaspora
- A Couple of T2 Intended to Traverse Hostile Regions
- Two T1 Diaspora Spaceships
- A Handful of T2 Diaspora Spaceships
- Diaspora: The Precious Few, Session #1
- Discussing Layers of a Role Playing Game
- The Mah Jong of Tichu
- Open Game License
- Cluster Creation Diaspora
- A special thank you
- Incentivized Role Selection - Part 2
- Fate Points for Burning Wheel
- Incentivized Role Selection
- A First Take