List of All Tables

Gathered in one place, a sortable/searchable list of all of the tables for Take on Rules.

Each table has been uniquely numbered. You can directly link to any numbered table by either linking to the page or by linking to https://takeonrules.com/tables/<table_number>.

Table 0: List of all Tables in Take on Rules (except this one)
# Table Caption Page with Table Date Published
1 Initial starting positions Diaspora: The Precious Few, Session #2
2 Search Terms and Instances Interesting, Albeit Pointless Stats for My Blog
3 Search Terms with at least 2 Words Interesting, Albeit Pointless Stats for My Blog
4 Search Terms with at least 3 Words Interesting, Albeit Pointless Stats for My Blog
5 Comparison of Methods for Starting a Campaign Gamemastering by Brian Jamison - A Behind the Screen Look
6 Physical Condition - What is the current physical state of the village Life During a Wartime - Random Village Generator
7 Mental Condition - what is the current mental state of the villagers Life During a Wartime - Random Village Generator
8 Current Supplies Life During a Wartime - Random Village Generator
9 Most Recent Raid Life During a Wartime - Random Village Generator
10 Who’s in Charge Life During a Wartime - Random Village Generator
11 Interesting events, roll twice. Life During a Wartime - Random Village Generator
12 Duel of Wits; Claudio vs. Chase and Margaret In Which They Find Their Tub
13 Duel of Wits - Chase and Walt vs. Margaret and Peter Never Split the Party - Worst Duel of Wits Compromise Ever
14 Brotherhood of Assassins Subsetting Assassin Lifepaths for Burning Wheel
15 Duel of Wits - Margaret vs. The Tortured Man Dual Duel of Wits and Dangerous Stakes
16 Duel of Wits - Chase, Margaret, and Peter vs. the Groom’s Parents Dual Duel of Wits and Dangerous Stakes
17 Roll 4d20, once for each column An Arrival Entirely Unexpected - Wampus County Edition
18 Random Dungeon World Bonds; roll 1d20 for each column Random Bonds Generator for Dungeon World
19 9:30 AM Slots for Open Gaming by Game, Type, Facilitator, and Seats Goshen Game Day 2013
20 1:30 PM Slots for Open Gaming by Game, Type, Facilitator, and Seats Goshen Game Day 2013
21 7:00 PM Slots for Open Gaming by Game, Type, Facilitator, and Seats Goshen Game Day 2013
22 Reaction Roll (2d6+Charisma modifier) Remember the Reaction Roll
23 Distilling an Underground Adventure An Ongoing Thought Experiment for an Adventure Conversion
24 The Hydrodæmon for Dungeon World A Preview of Things to Come
25 The Mageiadæmon for Dungeon World A Preview of Things to Come
26 What is responsibility of the clergy member? Random Clergy Generator
27 When did they join the clergy? Random Clergy Generator
28 Random Religious Mass Random Clergy Generator
29 Virtues and Vices Random Clergy Generator
30 Clergy’s Method and Concern Random Clergy Generator
31 Entity Relationships - Influence, Sovereignty, Means Random Relationship Graph Builder
32 Defining the Relationship between Entities Random Relationship Graph Builder
33 Kenku for Dungeon World Fond Memories of the Kenku
34 Rolling 2d6 Probability Breakdown Porting Apocalypse World style moves into D&D 5E
35 Rolling 1d6 + 1d10 Probability Breakdown Porting Apocalypse World style moves into D&D 5E
36 Random Book Name Generator A Random Book Name Generator
37 Extracted from the 5E Dungeon Master’s Guide p244 House Rules for upcoming D&D 5E campaign
38 Firing into Melee House Rules for upcoming D&D 5E campaign
39 Transcribed from the 5e Dungeon Master’s Guide p273 House Rules for upcoming D&D 5E campaign
40 Tables in the DMG and their Page Number Tables in the DMG and their Page Number
41 Random Race Running a Fifth Edition Character Funnel
42 Common non-human races Running a Fifth Edition Character Funnel
43 Uncommon non-human races Running a Fifth Edition Character Funnel
44 Random Background Generator Running a Fifth Edition Character Funnel
45 Random Starting Language Running a Fifth Edition Character Funnel
46 Random Exotic Starting Language Running a Fifth Edition Character Funnel
47 Out of the Abyss Illumination Early Experience running Out of the Abyss
48 Out of the Abyss Food Scarcity Early Experience running Out of the Abyss
49 Out of the Abyss Pre-Rolled Encounters Early Experience running Out of the Abyss
50 Rumors and Events Campaign Random Encounter: Library of Ancients and Surrounding Village
51 Ability Scores Exhuming My Dungeons & Dragons
52 Individual Initiative The Disservice of Modern Dungeons & Dragons Initiative Systems
53 Declared Intention then Roll Initiative The Disservice of Modern Dungeons & Dragons Initiative Systems
54 Reaction Roll Additional Burning Wheel Procedures
55 Morale Check Additional Burning Wheel Procedures
56 Gods of Dwimmermount and their Sphere of Influence Situation Mining: Dwimmermount
57 State of Fortifications Life During a Wartime Random Table Redux
58 Fortification’s Standing in the Eyes of the King Life During a Wartime Random Table Redux
59 King’s Loyalty Life During a Wartime Random Table Redux
60 Ability Scores Skeleton of Basic Fantasy Role Playing Game
61 Classes at Level 1 Skeleton of Basic Fantasy Role Playing Game
62 Turn Undead Skeleton of Basic Fantasy Role Playing Game
63 Movement Modifications Skeleton of Basic Fantasy Role Playing Game
64 Movement Rates Skeleton of Basic Fantasy Role Playing Game
65 Armor Skeleton of Referee Section for Basic Fantasy RPG
66 Melee Weapons Skeleton of Referee Section for Basic Fantasy RPG
67 Missile Weapons Skeleton of Referee Section for Basic Fantasy RPG
68 Check Reaction Skeleton of Referee Section for Basic Fantasy RPG
69 Offer to Potential Hireling Skeleton of Referee Section for Basic Fantasy RPG
70 Initial Hireling Loyalty Skeleton of Referee Section for Basic Fantasy RPG
71 What does the King of Elfland require of you? Dungeon Crawl Classics - A Deal is Made [Session #3]
72 What NPCs learn as part of their investigation Concluding the Doom of the Savage Kings [Session #4]
73 Random Encounters in the Barrowdowns Random Tables to Help Preparation for the Unexpected
74 Events that Might Happen in Bitterweed Barrow Preparation for Session 2 of DCC Better World Gaming
75 Leaving Bitterweed Barrow Preparation for Session 2 of DCC Better World Gaming
76 Guess Who’s Coming to Bitterweed Barrow? Guess Who’s Coming to Bitterweed Barrow?
77 Where are they coming from? Guess Who’s Coming to Bitterweed Barrow?
78 Complications and Probabilities Trauma and Forced Retirement in DCC
79 Sequence of Events The Campaign Timeline Thusfar
80 The Cast of Characters Making Their Way to Steelhart
81 The Cast of Characters Raiding the Ziggurat of Dis Pater
82 The Cast of Characters Ruins of the Dwarven Delve [Session #9]
83 Blades in the Dark Probabilities Blades in the Dark Probabilities
84 Random Encounter Table for Bitterweed Barrow Region Random Encounter Table for Bitterweed Barrow Region
85 Stars without Number Ability Score Modifiers Let's Read “Stars Without Number” - Character Creation
86 Barbarian Skill Chart Let's Read “Stars Without Number” - Character Creation
87 Stars without Number Torching Let's Read “Stars without Number” - Psionics
88 Psychic Succor Let's Read “Stars without Number” - Combat and Healing
89 Skill Check Difficulties Let’s Read “Stars without Number” – Scenes, Saves, and Skill Checks
90 Probabilities for NPC vs. PC Let’s Read “Stars without Number” – Scenes, Saves, and Skill Checks
91 Stars without Number Skill Cost and Limits Let’s Read “Stars without Number” - “Systems - Hacking, Advancement, and Hazards”
92 Attribute Boost Cost and Minimum Level Let’s Read “Stars without Number” - “Systems - Hacking, Advancement, and Hazards”
93 Are they coming tomorrow? Plan for Complications - Tomb of Annihilation
94 So they’re not coming tomorrow… Plan for Complications - Tomb of Annihilation
95 Rumors in Steelhart Steelhart
96 When you first lead the King of Feathers into the camp, roll… The Stage is Set for an Epic Battle in Omu
97 The overall state of the camp The Stage is Set for an Epic Battle in Omu
98 Villager Settings Lifepaths Burning Wheel Lifepaths Inspired by Warhammer Fantasy
99 City Dweller Setting Lifepaths Burning Wheel Lifepaths Inspired by Warhammer Fantasy
100 Noble Court Setting Lifepaths Burning Wheel Lifepaths Inspired by Warhammer Fantasy
101 Outcast Setting Lifepaths Burning Wheel Lifepaths Inspired by Warhammer Fantasy
102 Revenge of Sir Calcidius Procedures for the Liberation of Sir Uravulon Calcidius
103 Random Adventurer(s) Procedures for the Liberation of Sir Uravulon Calcidius
104 Blog Roll for Take on Rules Blog Roll
105 NEVER PUBLISHED Drafts
106 NEVER PUBLISHED Drafts
107 NEVER PUBLISHED Drafts
108 Example Party and Relevant Skills Using Adventures in Middle Earth procedures for Tomb of Annihilation
109 Task Assignments Using Adventures in Middle Earth procedures for Tomb of Annihilation
110 Guide’s DC for Starting off on a Journey Playstorming Embarkation Tweaks in Adventures in Middle-earth
111 Base Starships Let’s Read “Stars without Number” - Starships
112 Starship Fittings Let’s Read “Stars without Number” - Starships
113 Ships Defense Let’s Read “Stars without Number” - Starships
114 Ships Weaponry Let’s Read “Stars without Number” - Starships
115 Free Merchant Let’s Read “Stars without Number” - Starships
116 Spike Drills Let’s Read “Stars without Number” - Starships
117 The Deft Progression Dreams of Adventure: Classes
118 The Strong Progression Dreams of Adventure: Classes
119 The Wise Progression Dreams of Adventure: Classes
120 General Humanity Stat Block Let's Read “Stars without Number” - Xenobestiary
121 Genegineered Murder Beast Let's Read “Stars without Number” - Xenobestiary
122 Force Assets Let's Read “Stars without Number” - Factions
123 Results of One-Roll NPC Let's Read “Stars without Number” - Game Master Resources
124 Results of One-Roll Patron Let's Read “Stars without Number” - Game Master Resources
125 Results of One-Role Urban Encounter Let's Read “Stars without Number” - Game Master Resources
126 Results of One-Role Wilderness Encounter Let's Read “Stars without Number” - Game Master Resources
127 Sword & Planet Campaign Framing Let's Read “Codex of the Black Sun” - Black Stars Uncounted
128 Space Fantasy Campaign Framing Let's Read “Codex of the Black Sun” - Black Stars Uncounted
129 Stree Magic Campaign Framing Let's Read “Codex of the Black Sun” - Black Stars Uncounted
130 Classes and Subclasses for Eberron Index of Allowed Classes, Races, Cultures, and Backgrounds
131 Races and Cultures for Eberron Index of Allowed Classes, Races, Cultures, and Backgrounds
132 Backgrounds for Eberron Index of Allowed Classes, Races, Cultures, and Backgrounds
133 Random Eberron Origin Random Eberron Regional Origins
134 List of all Attributed Quotes in Take on Rules List of Quotes
135 Guess Who’s Coming to Graywall Guess Who's Coming to Graywall
136 Quick Breakdown of Characters Session 1 of a “Stars without Number” Campaign
137 Planetary Readouts Session 1 of a “Stars without Number” Campaign
138 Quick Breakdown of Characters Session 2 exploring the Thel-Sector of “Stars without Number”
139 NPCs introduced in the Session 2019-08-15 Session 2 exploring the Thel-Sector of “Stars without Number”
140 Stars without Number reaction table Session 2 exploring the Thel-Sector of “Stars without Number”
141 Hull Types for Stars without Number A New Fighter Class Starship for “Stars without Number”
142 Owl-class Sentinel A New Fighter Class Starship for “Stars without Number”
143 Free Merchant - Waukeen Playstorming a “Stars without Number” Space Combat
144 Patrol Boat - Roscoe Playstorming a “Stars without Number” Space Combat
145 Free Merchant - Waukeen’s First Round Playstorming a “Stars without Number” Space Combat
146 Patrol Boat - Roscoe’s First Round Playstorming a “Stars without Number” Space Combat
147 Free Merchant - Waukeen’s Second Round Playstorming a “Stars without Number” Space Combat
148 Patrol Boat - Roscoe’s Second Round Playstorming a “Stars without Number” Space Combat
149 Free Merchant - Waukeen’s Third Round Playstorming a “Stars without Number” Space Combat
150 Patrol Boat - Roscoe’s First Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
151 Free Merchant - Waukeen’s First Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
152 Free Merchant - Roscoe’s Second Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
153 Free Merchant - Waukeen’s Second Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
154 Free Merchant - Waukeen’s Third Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
155 Free Merchant - Waukeen’s Third Round (Take 2) Playstorming a “Stars without Number” Space Combat - Take 2
156 From the Forge Setting (Warforged Stock) Burning Warforged - A New Stock and Lifepaths for Burning Wheel
157 Eberron Professional Soldier Subsetting (Mannish Stock) Burning Warforged - A New Stock and Lifepaths for Burning Wheel
158 Warforged Common Traits Burning Warforged - A New Stock and Lifepaths for Burning Wheel
159 Warforged Special Traits Burning Warforged - A New Stock and Lifepaths for Burning Wheel
160 Warforged Repair Burning Warforged - A New Stock and Lifepaths for Burning Wheel
161 Dragonmark Traits Burning Dragonmarks - Design Thoughts on Dragonmarks
162 Dragonmark Manifestion Options Burning Dragonmarks - Design Thoughts on Dragonmarks
163 Initial engagement roll for Gunter and the Four Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
164 Script for Exchange One between Gunter and the Four Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
165 Exchange One, Volley One for Gunter and the Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
166 Exchange two positioning roll for Gunter and the Three Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
167 Script for exchange two between Gunter and the now Three Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
168 Exchange two, volley one, action one between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
169 Exchange two, volley one, action two between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
170 Exchange two, volley two, action one between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
171 Exchange two, volley three, action one between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
172 Exchange three positioning roll for Gunter and the now Three Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
173 Script for exchange three between Gunter and the now Three Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
174 Exchange three, volley one, action one between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
175 Exchange three, volley one, action two between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
176 Exchange three, volley two, action one between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
177 Exchange three, volley two, action two between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
178 Exchange three, volley two, action two between Gunter and the now three cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
179 Gunter’s Possible Tests for Fight! against Four Cultists Playstorming a Burning Wheel Fight using Twilight in the Duchy Verdorben stat blocks
180 Five Torches Deep: Racial Table “Five Torches Deep” by Sigil Stone Publishing
181 Five Torches Deep: Injury Table “Five Torches Deep” by Sigil Stone Publishing
182 Five Torches Deep: Travel Turn Table “Five Torches Deep” by Sigil Stone Publishing
183 Five Torches Deep: Magical Mishap Table “Five Torches Deep” by Sigil Stone Publishing
184 Five Torches Deep: Ability Score Usage “Five Torches Deep” by Sigil Stone Publishing
185 5th Edition House Rule - Death Saving Throws 5th Edition House Rules: Modified Injury and Recovery - Take 2
186 5th Edition House Rules: Seven (7) Levels of Exhaustion (Option 1) 5th Edition House Rules: Modified Injury and Recovery - Take 2
187 5th Edition House Rules: Seven (7) Levels of Exhaustion (Option 2) 5th Edition House Rules: Modified Injury and Recovery - Take 2
188 Diaspora Graph for Ambition, Piety, and Wealth Diaspora RPG Cluster Creation
190 Soft Horizon Resolution Result Table The Resolution System of Soft Horizon
191 Soft Horizon Conflict Resolution: Scenario 1 The Resolution System of Soft Horizon
192 Soft Horizon Conflict Resolution: Scenario 2 The Resolution System of Soft Horizon
193 Inventory of TL4 Goods brough on Mission on Efesos Once More, a “Stars without Number” Campaign
194 Difficulty of Selling TL4 Goods on Efesos Once More, a “Stars without Number” Campaign
195 A Failed Int/Trade Check when Selling TL4 Goods Efesos Once More, a “Stars without Number” Campaign
196 Heat Check Session 3: New Vistas in the Thel Sector
197 Stars without Number and Traveller Technology Comparision Let's Read “Traveller: Core Rulebook”
198 Traveller Task Difficulty Let's Read “Traveller: Core Rulebook - Skills and Tasks”
199 Traveller Effect Results Table Let's Read “Traveller: Core Rulebook - Skills and Tasks”
200 Traveller Timeframes Table Let's Read “Traveller: Core Rulebook - Skills and Tasks”
201 Traveller Example Diseases Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
202 Traveller Example Poisons Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
203 Traveller Radiation Effects Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
204 Traveller Fight or Flee Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
205 Traveller Standard of Living Let's Read “Traveller: Core Rulebook - Equipment”
206 Summary of Traveller Misjump Consequences Let's Read “Traveller: Core Rulebook - Space Operations”
207 Traveller Thrust Required to Change Range Band Let's Read “Traveller: Core Rulebook - Space Combat”
208 Access Keys for Take on Rules website About
209 Traveller Dogfighting Modifiers Let's Read “Traveller: Core Rulebook - Space Combat”
210 Traveller Psionic Training Let's Read “Traveller: Core Rulebook - Psionics”
211 Traveller Universal PlanetProfile Legend Let's Read “Traveller: Core Rulebook - World and Universe Creation”
212 Stars without Number—Spacer Background Growth Options Let’s Read “Stars without Number” - Example Character Creation
213 Stars without Number—Spacer Background Learning Options Let’s Read “Stars without Number” - Example Character Creation
214 Textual Representation of my Find File in Roam Project Adding Hydra Menu for Org Roam Lookup in Emacs
215 Worlds without Number Instinct for Non-Combatant Humans Tweaks in “Worlds without Number” to the “Stars without Number” Engine
216 Soft Horizon’s Organization Table Using the Organization Generator from “Soft Horizon” with a “Worlds without Number” Campaign
217 Test Scenarios for Stars and Worlds without Number and Probabilities for Success Thinking Through Group Rolls for Stars and Worlds without Number
218 Probability of Stabilization in SWN Probability of Stabilizing the Dying in “Stars without Number”
219 Expected Values for Dice Rolls with Advantage and Disadvantage A Refinement to the Ubiquitous Initiative Procedure
220 Drill Difficulties for the Watchful Eye from Kallisto System Preamble to Session 14: New Vistas in the Thel Sector
221 New Hull Health Cooperative Reimbursement Schedule Session 15: New Vistas in the Thel Sector
222 Corrupted Body and Soul Trait Burning from Within
223 Judd Karlman’s Bingo Style Experience Points Template Amplifying the Blogosphere (v2021-06-11)
224 Judd Karlman’s Bingo Style Experience Points for Exploring the Lost City of Omu Amplifying the Blogosphere (v2021-06-11)
225 Results of custom M-x magit-list-properties Using Magit Built-in Functions for Workflow
226 Textual Representation of Org Subject Menu Ever Further Refinements of Org Roam Usage
227 Textual Representation of Org Subject Menu Ever Further Refinements of Org Roam Usage
228 Peasant Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
229 Village Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
230 City Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
231 Noble Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
232 Seafaring Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
233 Servitude and Captive Settings Lifepaths Eberron’s Kalashtar for Burning Wheel Gold
235 Forem Feed Experiment One Results Forem Feed Experiment One
236 Forem Feed Publication Decay Forem Feed Experiment One
237 CORE Action Resolution Table Gearing up to Run Creative Options Role-Playing Engine (CORE)
238 Result set of above SQL queries Adding Reproducible Randomization to SQL Queries
239 SQL Results of Collation of Two Datasets from Common Domains SQL Proof of Concept for Collating Different Article Feed Selection Criteria for DEV.to
240 Take on Rules’s Glossary Entity Attributes On Storing Glossary Terms in Org Roam Nodes
241 Commits that might be related to the preliminary slug extraction Analyzing Rails Application Code to Consider for Extraction into a Gem
242 Random Distinctive NPC Feature Random Non-Player Character Generator for The One Ring
243 Random Distinctive NPC Feature (Subtable A) Random Non-Player Character Generator for The One Ring
244 Random Distinctive NPC Feature (Subtable B) Random Non-Player Character Generator for The One Ring
245 Random Distinctive NPC Feature (Subtable C) Random Non-Player Character Generator for The One Ring
246 Random Distinctive NPC Feature (Subtable D) Random Non-Player Character Generator for The One Ring
247 Number of Posts by Month (as of 2022-12-31) Wrapping up Another Year for Take on Rules
248 Number of Posts by Season (as of 2022-12-31) Wrapping up Another Year for Take on Rules