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campaigns

Below are all of the posts with the campaigns tag. A post tagged with campaigns means that it is about campaigns. If a post references campaigns but does not have the tag, then the post will not be in the list below. If a post has the campaigns tag or mentions campaigns, then it will be in the Glossary for "campaigns".

I have ordered the posts from newest to oldest:

Core Pirates of Drinax: Session 1
Pitches for an Upcoming RPG Campaign
Gearing up to Run Creative Options Role-Playing Engine (CORE)
Using PlantUML to Model RPG Relationship Maps
The Mistimed Scroll: Character Brainstorming
The Mistimed Scroll: An Eberron Campaign
Using the Eberron Setting and “Worlds without Number” System
Interrupting the Game to Refocus
Amplifying the Blogosphere (v2021-06-17)
Amplifying the Blogosphere (v2021-06-11)
Embracing Tropes while also Substituting an Ingredient
Amplifying the Blogosphere (v2021-06-07)
Revisiting the “Red Hand of Doom”
Amplifying the Blogosphere (v2021-06-06)
Hiatus: New Vistas in the Thel Sector
Burning from Within
Session 16: New Vistas in the Thel Sector
Session 15: New Vistas in the Thel Sector
Session 14: New Vistas in the Thel Sector
Preamble to Session 14: New Vistas in the Thel Sector
Session 13: New Vistas in the Thel Sector
Sending some Interstitial Love Letters to the New Vistas Crew
Session 12: New Vistas in the Thel Sector
Burning Warhammer: The Captain and the Witch (Alternate Character Creation)
Burning Warhammer: The Captain and the Witch (Character Creation)
Strategies for Cold Opens of Impromptu Games
A Situation and Adventure Design Process
Session 11: New Vistas in the Thel Sector
Session 1: A Grain of Truth in the World of Ardu
Session 10: New Vistas in the Thel Sector
An Initial “Worlds without Number” Situation from the Ministry of Harvest
The Geemit - A Worlds without Number Demihuman
Using the Organization Generator from “Soft Horizon” with a “Worlds without Number” Campaign
Session 9: New Vistas in the Thel Sector
The Kvarzflett - A “Stars without Number” Sophont
Revisiting Hydra Menu for Org Roam Lookup in Emacs
Session 8: New Vistas in the Thel Sector
Adding Hydra Menu for Org Roam Lookup in Emacs
Creating a Post-Human Ethnicity for a “Worlds without Number” Campaign
Session 7: New Vistas in the Thel Sector
Session 6: New Vistas in the Thel Sector
Using Emacs While Running Online Games
Session 5: New Vistas in the Thel Sector
Session 4: New Vistas in the Thel Sector
The Player Characters (and new Alien) of New Vistas
Session 3: New Vistas in the Thel Sector
Thel Sector System Overview
Session 2: New Vistas in the Thel Sector
Session 1: New Vistas in the Thel Sector
Once More, a “Stars without Number” Campaign
Desperate Role-Playing Moments
5th Edition House Rules: Ray of Wounding
It Finally Happened: A Doppelgänger Infiltrated the Party
Once More Into the “Tomb of Annihilation”
Session 2 exploring the Thel-Sector of “Stars without Number”
Session 1 of a “Stars without Number” Campaign
Preparing a Short-Term “Stars without Number” Campaign
Situation Mining: It Begins in Graywall
Revisiting Eberron: Why I am Excited to Explore the Campaign Setting
Eberron Resources
Grinding through the Tomb of Annihilation
Three Book RPG
Using Adventures in Middle Earth procedures for Tomb of Annihilation
Marching through the Sandbox
Looking to the Horizon
Everything I Ever Wanted in an RPG
King of Feathers Brings the Chomp
The Stage is Set for an Epic Battle in Omu
Plan for Complications - Tomb of Annihilation
Behind the Screen
Polymorph, Wild Shape and the Barbarian Rage
Tomb of Annihilation - a quick update
Barrow Wife - A DCC Monster
Chip - Plague Ensorcelled Corpse - A DCC Monster
Randomizing My Way Through Tomb of Annihilation
The Campaign Timeline Thusfar
Heeding Gygax's Admonition
Expanding on My Procedures for Open Table Gaming
My Procedure for Facilitating Open Table Gaming
Guess Who’s Coming to Bitterweed Barrow?
Preparation for Session 2 of DCC Better World Gaming
Random Tables to Help Preparation for the Unexpected
Running DCC at my Friendly Local Book and Game Store
The Rise (and Fall) of Session 0
Burning Sanctuary - Session 1
Further Work on Beliefs for Burning Sanctuary
Working Through Beliefs for Burning Sanctuary
Burning Sanctuary - Session 0
Life During a Wartime Random Table Redux
Burning Sanctuary
World of Steve - Session 2
Early Experience running Out of the Abyss
Out of the Abyss - Session #1
House Rules for upcoming D&D 5E campaign
Building a Set of D&D House Rules
An Upcoming Campaign Map with Tech Tomfoolery
Back on the Gaming Treadmill (maybe)
Scenic Dunnsmouth by Zzarchov Kowolski
A Collection of Short Session Recaps
Fade into Fey – Session 2
Fade into Fey - Session 1
Dungeon World Campaign Playbook
Bracers of the Bound - A Dungeon World Item
World of Steve - Session 1
A Bizarre Ritual of Mine
Success and Failure in Role Playing Games
Floundering Around the Burning Wheel
Dining with the Baron
Make a Decision Already
Dual Duel of Wits and Dangerous Stakes
Liberating the Village only to Stumble into the Dungeon
…And Finally, Bloodstone
Advancing the Timeline in an RPG Campaign
Border Crossing and Culinary Explorations
A Circles Epiphany - Burning Wheel
A New Year's Eve Tradition - The One Shot
Bloodstone Observations
Bloodstone Session #4
Assassin Lifepaths for Burning Wheel
Never Split the Party - Worst Duel of Wits Compromise Ever
Inn Witch They Pig Out
Bloodstone Session #3 Recap - It's Always More Interesting When a Cuddling Instinct Comes Into Play
In Which They Find Their Tub
A Wedding and a Wyrding
Playing Burning Wheel Gold With The Kids
Hacking Together a Burning Wheel Conflict Resolution on the Fly
A Missed Opportunity for Burning Wheel - Duel of Wits
Life During a Wartime - Random Village Generator
The Butcher, the Baker, and the Candlestick Maker
Bloodstone Character Beliefs, Instincts, and Traits
Bloodstone Character Questionnaire
Bloodstone Party Composition
Cribbing Ideas from Apocalypse World and Dungeon World for Bloodstone
Contemplating Scene Economy with Seven Players
Running and Playing Bloodstone in Burning Wheel
Burning Wheel and Bloodstone
Bloodstone Campaign Introduction
Bloodstone - It Is Time
Random Notes from my Burning Wheel Campaign Journal
Planning Diaspora: The Precious Few, Session #5
Breaking the Stonewall with Vincent's Admonition
U is for Underdark
S is for Scales of War
R is for Red Hand of Doom
Planning Diaspora: The Precious Few, Session #4
N is for Night Below
J is for Jaiman the Land of Twilight...kind of
H is for H-series The Bloodstone Pass Saga
Planning Diaspora: The Precious Few, Session #2