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sci-fi

Below are all of the posts with the sci-fi tag. A post tagged with sci-fi means that it is about sci-fi. If a post references sci-fi but does not have the tag, then the post will not be in the list below. If a post has the sci-fi tag or mentions sci-fi, then it will be in the Glossary for "sci-fi".

I have ordered the posts from newest to oldest:

  1. Or How to Use Your Hobby to Keep your Professional Skills Sharp

  2. A Preponderance of Options

  3. A Higher Order Reaction Roll

  4. Not Much But Figured I’d Write Something

  5. A Short Session with some Information Gathering

  6. Framing Expectations of Genre and System

  7. An Old School Inspired Fantasy RPG

  8. Prosthetics and Petty Thievery

  9. Community Requires Governance and Accountability

  10. Digital Forensics and Oracular Skulls

  11. Exposition

  12. Charting a Course through the Intersection of Future and Past

  13. Dear Player Characters, Tell Me More

  14. Skullduggery and Explosions

  15. An Approach that Works for Me

  16. Increasing the Unpredictability of Combat

  17. Fleeting Thoughts and a Gunfight in a Library

  18. Another Foray into Probability and Computations

  19. Avoiding the Pitfalls of Everyone Rolls

  20. Stacks of Papers, a Medical Facility, a Pre-Tech Workshop, and a Psychic Hazard

  21. A Sentient Species of Amoeboid Storytellers

  22. Drawing Inspiration from the Collision of Varied Randomization

  23. Shots Fired, Lab Entered, and Talking with a Rock

  24. A Rock and Lichen-Based Psychic Creature

  25. Refinements to the Sine Nomine engine

  26. Bringing Chekov’s Gun to a Recon Party

  27. The Konuk, One of the Governing Ethnicities of the Latter Earth

  28. Detectors, Escapees, and Beauracratic Moles

  29. Rolling up a quick and random character

  30. A Quick Meeting at a Public Tavern

  31. These Are The Tools I Use for Table Top Gaming

  32. Back from Haitus with Subterfuge and Reconaissance

  33. A Few Random Tables to Launch a Campaign

  34. A Quick Overview of a Third Imperium Sub-Sector

  35. Procedures Make the World Go Round

  36. Worldbuilding Through Random Commerce Tables

  37. Even Mind Powers Abide by Conservation of Matter

  38. Quirky Ships and Isomorphic Maps

  39. For Sci-Fi RPGs, I Envision Spaceship Combat

  40. Space Ships Ain’t Cheap and There’s a Lot to Them

  41. Plains, Trains, and Automobiles

  42. Having Loads of Fun Rolling Up Characters

  43. Because Rolling Lots of Dice is Fun

  44. Gadgets, Augmentations, Weapons, and Armor

  45. In Space, Dangers are More Varied

  46. Quick and Dangerous with Some Nice Skill Additions

  47. Mechanics for Characters to Take Action

  48. More of the Traveller Character Creation Mini-Game

  49. Playing Through the Traveller Character Creation Mini-Game

  50. A (Deathless) Mini-Game to Create Your Character

  51. A New Look for an Old School Game

  52. Many an Interview Leads to a Reveal

  53. Not a Warrior Amongst Them

  54. Archaic Laws and Arms Sales Gone Wrong

  55. A Systems Overview from New Vistas

  56. Making an Arms Deal and a Contact

  57. Into the Utopic and Pastoral Past

  58. Getting Started with a Campaign and Repurposing Past Work