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sci-fi

Below are all of the posts with the sci-fi tag. A post tagged with sci-fi means that it is about sci-fi. If a post references sci-fi but does not have the tag, then the post will not be in the list below. If a post has the sci-fi tag or mentions sci-fi, then it will be in the Glossary for "sci-fi".

I have ordered the posts from newest to oldest:

Using Ruby to Merge Traveller and Stars without Number System Generators
Pitches for an Upcoming RPG Campaign
The Circles Subsystem of “Burning Wheel Gold”
Amplifying the Blogosphere (v2021-06-27)
Hiatus: New Vistas in the Thel Sector
Session 16: New Vistas in the Thel Sector
Let's Read “Worlds without Number: Tales of the Latter Earth”
Let's Read “Worlds without Number”
Session 15: New Vistas in the Thel Sector
Recontextualizing my Relationship with Burning Wheel
Session 14: New Vistas in the Thel Sector
Preamble to Session 14: New Vistas in the Thel Sector
Session 13: New Vistas in the Thel Sector
Sending some Interstitial Love Letters to the New Vistas Crew
Session 12: New Vistas in the Thel Sector
A Situation and Adventure Design Process
A Refinement to the Ubiquitous Initiative Procedure
Session 11: New Vistas in the Thel Sector
Probability of Stabilizing the Dying in “Stars without Number”
Thinking Through Group Rolls for Stars and Worlds without Number
Session 10: New Vistas in the Thel Sector
The Geemit - A Worlds without Number Demihuman
Using the Organization Generator from “Soft Horizon” with a “Worlds without Number” Campaign
Session 9: New Vistas in the Thel Sector
The Kvarzflett - A “Stars without Number” Sophont
Tweaks in “Worlds without Number” to the “Stars without Number” Engine
Session 8: New Vistas in the Thel Sector
Creating a Post-Human Ethnicity for a “Worlds without Number” Campaign
Session 7: New Vistas in the Thel Sector
Let’s Read “Stars without Number” - Example Character Creation
Session 6: New Vistas in the Thel Sector
Using Emacs While Running Online Games
Session 5: New Vistas in the Thel Sector
Let's Read “Traveller: Core Rulebook - Piecing Things Together”
Let's Read “Traveller: Core Rulebook - The Sindal Sector”
Let's Read “Traveller: Core Rulebook - World and Universe Creation”
Let's Read “Traveller: Core Rulebook - Trade”
Let's Read “Traveller: Core Rulebook - Psionics”
Let's Read “Traveller: Core Rulebook - Common Spacecraft”
Let's Read “Traveller: Core Rulebook - Space Combat”
Let's Read “Traveller: Core Rulebook - Space Operations”
Let's Read “Traveller: Core Rulebook - Vehicles”
Let's Read “Traveller: Core Rulebook - A Fourth and Final Example of Character Creation”
Let's Read “Traveller: Core Rulebook - A Third Example of Character Creation”
Let's Read “Traveller: Core Rulebook - Equipment”
Let's Read “Traveller: Core Rulebook - Encounters and Dangers”
Let's Read “Traveller: Core Rulebook - Combat”
Let's Read “Traveller: Core Rulebook - Skills and Tasks”
Let's Read “Traveller: Core Rulebook - A Second Example of Character Creation”
Let's Read “Traveller: Core Rulebook - An Example of Character Creation”
Let's Read “Traveller: Core Rulebook - Character Creation”
Let's Read “Traveller: Core Rulebook”
Session 4: New Vistas in the Thel Sector
The Player Characters (and new Alien) of New Vistas
Session 3: New Vistas in the Thel Sector
Thel Sector System Overview
Session 2: New Vistas in the Thel Sector
Session 1: New Vistas in the Thel Sector
Once More, a “Stars without Number” Campaign
Playstorming a “Stars without Number” Space Combat - Take 2
Playstorming a “Stars without Number” Space Combat
A New Fighter Class Starship for “Stars without Number”
Session 2 exploring the Thel-Sector of “Stars without Number”
Session 1 of a “Stars without Number” Campaign
Preparing a Short-Term “Stars without Number” Campaign
Adding a “Stars without Number” Dataset for gm-notepad
Let's Read “Codex of the Black Sun” - Seeds of Stranger Fruit
Let's Read “Codex of the Black Sun” - Black Stars Uncounted
Let's Read “Codex of the Black Sun”
Let's Read “Stars without Number” - Game Master Resources
Let's Read “Stars without Number” - Factions
Let's Read “Stars without Number” - Xenobestiary
Let’s Read “Stars without Number” - Adventure Creation
Let’s Read “Stars without Number” - Sector Creation
Let’s Read “Stars without Number” - The History of Space
Let’s Read “Stars without Number” - Starships
Ten Influential RPGs (for me)
Let's Read “Stars without Number” - Equipment and Vehicles
Let’s Read “Stars without Number” - “Systems - Hacking, Advancement, and Hazards”
Let’s Read “Stars without Number” – Scenes, Saves, and Skill Checks
Let's Read “Stars without Number” - Combat and Healing
Let's Read “Stars without Number” - Psionics
Let's Read “Stars Without Number” - Character Creation
Let's Read “Stars without Number” - Into the Waiting Light
Let's read “Stars without Number”
Gaming Violence and Children
Just Arrived – Skyward Steel and Darkness Visible
RPG Bucket List Or Gaming Resolution for 2012
Interesting, Albeit Pointless Stats for My Blog
Contemplating Scene Economy with Seven Players
Burning Wheel and Bloodstone
GenCon Games on Demand - Bulldogs!
Character Creation Session for Family Bulldogs Adventure
Using Hollowpoint to flesh out our Diaspora campaign
Diaspora: The Precious Few, Session #5
Converting Star Frontier's Vrusk into Bulldogs!
Bulldogs! Pre-Release Review
Good News Everyone…Bulldogs! RPG is Here!
Planning Diaspora: The Precious Few, Session #5
Diaspora Spacecraft Rules Addendum #1
Z is for Zebullon's Guide to Frontier Space
Diaspora: The Precious Few, Session #4
Planning Diaspora: The Precious Few, Session #4
Diaspora: The Precious Few, Session #3
B is for Burning Empires
A is for Alpha Dawn
Diaspora: The Precious Few, Session #2
Diaspora military campaign
Planning Diaspora: The Precious Few, Session #2
T1 System Ships of the Exxon Theocracy
A Couple of T2 Intended to Traverse Hostile Regions
Two T1 Diaspora Spaceships
A Handful of T2 Diaspora Spaceships
Diaspora: The Precious Few, Session #1
Cluster Creation Diaspora